Участник:Kar4es

Версия от 14:44, 22 мая 2025; Kar4es (обсуждение | вклад) (Новая страница: «<tabber> =USCM Weapons= <tabber> |-|Стандартное оружие= {| style="border: 2px solid black; class="mw-collapsible" ! '''Weapon:''' ! '''Description:''' |- {{Template:Autowiki/Content/Gun/M4A3_service_pistol}} |- {{Template:Autowiki/Content/Gun/88 Mod 4 combat pistol}}|- {{Template:Autowiki/Content/Gun/M44_combat_revolver}}|- {{Template:Autowiki/Content/Gun/M10 auto pistol}}|- {{Template:Autowiki/Content/Gun/M39 submachinegun}}|- {{Tem...»)
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Weapon: Description:

M4A3 service pistol

Служебный пистолет M4A3, который когда-то был стандартным оружием колониальных морпехов, но недавно был заменен на боевой пистолет 88-й модели 4. Стреляет пистолетными патронами калибра 9 мм.

Отдача с двух рук: 0.1

Отдача с одной руки: 0.1

Разброс с двух рук: 5

Разброс с одной руки: 5

Разброс стрельбы очередями: 5

Выстрелов за очередь: 1

Скорострельность: 600

Спад урона: 1

Скорострельность очередями: 400

Точность с двух рук: 7.2

Точность с одной руки: 6

Максимальная дальность: 22
Тип патрона Таблица урона
Icon Name
M4A3 magazine (9mm)
Icon Name
M4A3 hollowpoint magazine (9mm)
Icon Name
M4A3 AP magazine (9mm)
Icon Name
M4A3 Rubber magazine (9mm)
Icon Name
M4A3 incendiary magazine (9mm)
Icon Name
M4A3 wall-penetrating magazine (9mm)
Icon Name
M4A3 toxin magazine (9mm)
M4A3 magazine (9mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 40 40 40 36 33 30 22 18 15 11 8
M4A3 hollowpoint magazine (9mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 55 50 45 41 32 27 23 19 15 12 8
M4A3 AP magazine (9mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 25 25 25 25 25 25 25 25 25 22 20
M4A3 Rubber magazine (9mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 0 0 0 0 0 0 0 0 0 0 0
M4A3 incendiary magazine (9mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 20 20 20 18 14 11 8 6 3 1 0
M4A3 wall-penetrating magazine (9mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 30 30 30 30 30 30 30 30 30 30 30
M4A3 toxin magazine (9mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 25 25 25 25 25 25 25 25 25 22 20



88 Mod 4 combat pistol

Стандартное огнестрельное оружие USCM. Также находится в руках команд ЧВК "Вейланд-Ютани". Стреляет 9-миллиметровыми пулями, пробивающими броню, и может производить 3 выстрела очередью.

Отдача с двух рук: 0.1

Отдача с одной руки: 0.1

Разброс с двух рук: 4

Разброс с одной руки: 4

Разброс стрельбы очередями: 4

Выстрелов за очередь: 3

Скорострельность: 240

Спад урона: 1

Скорострельность очередями: 205

Точность с двух рук: 6

Точность с одной руки: 6

Максимальная дальность: 22
Тип патрона Таблица урона
Icon Name
88M4 AP magazine (9mm)
Icon Name
88M4 FMJ magazine (9mm)
Icon Name
88M4 FMJ extended magazine (9mm)
Icon Name
88M4 toxic magazine (9mm)
Icon Name
88M4 wall-penetrating magazine (9mm)
Icon Name
88M4 incendiary magazine (9mm)
Icon Name
88M4 rubber magazine (9mm)
88M4 AP magazine (9mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 30 30 30 30 30 30 30 30 30 27 24
88M4 FMJ magazine (9mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 48 48 48 43 39 36 27 23 19 15 12
88M4 FMJ extended magazine (9mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 48 48 48 43 39 36 27 23 19 15 12
88M4 toxic magazine (9mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 30 30 30 30 30 30 30 30 30 27 24
88M4 wall-penetrating magazine (9mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 36 36 36 36 36 36 36 36 36 36 36
88M4 incendiary magazine (9mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 24 24 24 21 17 14 11 8 6 3 1
88M4 rubber magazine (9mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 0 0 0 0 0 0 0 0 0 0 0



M44 combat revolver

Громоздкий револьвер, который иногда носят штурмовики и офицеры колониальных морпехов , а также гражданские правоохранительные органы. Стреляет патронами "Магнум" 44-го калибра.

Отдача с двух рук: 1

Отдача с одной руки: 3

Разброс с двух рук: 3

Разброс с одной руки: 7

Разброс стрельбы очередями: 4

Выстрелов за очередь: 1

Скорострельность: 120

Спад урона: 1

Скорострельность очередями: 80

Точность с двух рук: 6

Точность с одной руки: 5.1

Максимальная дальность: 22
Тип патрона Таблица урона
Icon Name
M44 speed loader (.44)
Icon Name
M44 marksman speed loader (.44)
Icon Name
M44 toxic speed loader (.44)
Icon Name
M44 heavy speed loader (.44)
Icon Name
M44 incendiary speed loader (.44)
Icon Name
M44 wall-penetrating speed loader (.44)
Icon Name
Plfager Katsuma stripper clip (.44)
M44 speed loader (.44)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 72 72 65 59 54 49 38 33 28 23 19
M44 marksman speed loader (.44)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 55 55 55 55 55 55 55 55 50 45 41
M44 toxic speed loader (.44)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 55 55 55 55 55 55 55 55 50 45 41
M44 heavy speed loader (.44)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 35 35 35 35 35 31 28 22 18 15 12
M44 incendiary speed loader (.44)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 40 40 36 33 30 22 18 15 11 8 5
M44 wall-penetrating speed loader (.44)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 72 72 72 72 72 72 72 72 72 72 72
Plfager Katsuma stripper clip (.44)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 72 72 65 59 54 49 38 33 28 23 19



M10 auto pistol

The Armat Battlefield Systems M10 Auto Pistol, a compact, rapid-firing sidearm designed for close-quarters defense. With a 40-round magazine, it emphasizes fire rate over precision, providing effective suppressive fire in short-range engagements.

Отдача с двух рук: 1

Отдача с одной руки: 2

Разброс с двух рук: 12

Разброс с одной руки: 13

Разброс стрельбы очередями: 4

Выстрелов за очередь: 0

Скорострельность: 600

Спад урона: 6

Скорострельность очередями: 1200

Точность с двух рук: 4

Точность с одной руки: 4

Максимальная дальность: 22
Тип патрона Таблица урона
Icon Name
M10 HV magazine (10x20mm)
Icon Name
M10 HV extended magazine (10x20mm)
Icon Name
M10 HV drum magazine (10x20mm)
M10 HV magazine (10x20mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 22 22 20 15 12 10 7 4 2 0 0
M10 HV extended magazine (10x20mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 22 22 20 15 12 10 7 4 2 0 0
M10 HV drum magazine (10x20mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 22 22 20 15 12 10 7 4 2 0 0



M39 submachinegun

Пистолет-пулемет Armat Battlefield Systems M-39. Иногда используется легкой пехотой, разведчиками, инженерами и медиками. В качестве легкой и малокалиберной альтернативы различным видам импульсного оружия используется USCM. Стреляет патронами размером 10х20 мм из магазина на 48 патронов.

Отдача с двух рук: 0.1

Отдача с одной руки: 3

Разброс с двух рук: 9

Разброс с одной руки: 13

Разброс стрельбы очередями: 4

Выстрелов за очередь: 3

Скорострельность: 400

Спад урона: 6

Скорострельность очередями: 342

Точность с двух рук: 4.6

Точность с одной руки: 2.4

Максимальная дальность: 22
Тип патрона Таблица урона
Icon Name
M39 HV magazine (10x20mm)
Icon Name
M39 AP magazine (10x20mm)
Icon Name
M39 LE magazine (10x20mm)
Icon Name
M39 rubber magazine (10x20mm)
Icon Name
M39 HEAP magazine (10x20mm)
Icon Name
M39 wall-penetrating magazine (10x20mm)
Icon Name
M39 toxin magazine (10x20mm)
Icon Name
M39 incendiary magazine (10x20mm)
Icon Name
M39 HV extended magazine (10x20mm)
M39 HV magazine (10x20mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 34 34 30 28 21 18 14 11 8 5 3
M39 AP magazine (10x20mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 26 26 26 26 26 26 26 23 21 15 12
M39 LE magazine (10x20mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 20 20 20 20 20 18 14 11 8 6 3
M39 rubber magazine (10x20mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 0 0 0 0 0 0 0 0 0 0 0
M39 HEAP magazine (10x20mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 45 45 45 45 45 45 45 40 37 33 25
M39 wall-penetrating magazine (10x20mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 30 30 30 30 30 30 30 30 30 30 30
M39 toxin magazine (10x20mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 26 26 26 26 26 26 26 23 21 15 12
M39 incendiary magazine (10x20mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 25 25 22 20 15 12 9 6 4 1 0
M39 HV extended magazine (10x20mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 34 34 30 28 21 18 14 11 8 5 3



M41A pulse rifle MK2

Стандартная винтовка колониальных морпехов . Обычно используется большинством военнослужащих. Использует безгильзовые боеприпасы калибра 10х24 мм.

Отдача с двух рук: 0.1

Отдача с одной руки: 4

Разброс с двух рук: 4

Разброс с одной руки: 11

Разброс стрельбы очередями: 1

Выстрелов за очередь: 3

Скорострельность: 240

Спад урона: 4

Скорострельность очередями: 205

Точность с двух рук: 20.8

Точность с одной руки: 10.4

Максимальная дальность: 24
Тип патрона Таблица урона
Icon Name
M41A magazine (10x24mm)
Icon Name
M41A extended magazine (10x24mm)
Icon Name
M41A incendiary magazine (10x24mm)
Icon Name
M41A explosive magazine (10x24mm)
Icon Name
M41A HEAP magazine (10x24mm)
Icon Name
M41A AP magazine (10x24mm)
Icon Name
M41A LE magazine (10x24mm)
Icon Name
M41A wall-penetrating magazine (10x24mm)
Icon Name
M41A toxin magazine (10x24mm)
Icon Name
M41A Rubber Magazine (10x24mm)
M41A magazine (10x24mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 44 44 40 36 33 25 21 17 13 10 7
M41A extended magazine (10x24mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 44 44 40 36 33 25 21 17 13 10 7
M41A incendiary magazine (10x24mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 33 33 30 27 21 17 14 11 8 5 2
M41A explosive magazine (10x24mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 27 27 25 22 16 13 10 8 5 2 0
M41A HEAP magazine (10x24mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 60 60 60 60 60 60 60 60 60 55 50
M41A AP magazine (10x24mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 33 33 33 33 33 33 33 33 33 30 27
M41A LE magazine (10x24mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 22 22 22 22 22 20 15 12 10 7 4
M41A wall-penetrating magazine (10x24mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 38 38 38 38 38 38 38 38 38 38 38
M41A toxin magazine (10x24mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 33 33 33 33 33 33 33 33 33 30 27
M41A Rubber Magazine (10x24mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 0 0 0 0 0 0 0 0 0 0 0



M4RA battle rifle

The M4RA battle rifle is a designated marksman rifle in service with the USCM. Sporting a bullpup configuration, the M4RA battle rifle is perfect for reconnaissance and fire support teams. Takes *only* non-high-velocity M4RA magazines.

Отдача с двух рук: 0.1

Отдача с одной руки: 2

Разброс с двух рук: 4

Разброс с одной руки: 11

Разброс стрельбы очередями: 4

Выстрелов за очередь: 0

Скорострельность: 171

Спад урона: 0

Скорострельность очередями: 218

Точность с двух рук: 20

Точность с одной руки: 12.8

Максимальная дальность: 24
Тип патрона Таблица урона
Icon Name
M4RA magazine (10x24mm)
Icon Name
M4RA armor-piercing magazine (10x24mm)
Icon Name
M4RA extended magazine (10x24mm)
Icon Name
M4RA rubber magazine (10x24mm)
Icon Name
M4RA high-explosive armor-piercing magazine (10x24mm)
Icon Name
M4RA wall-penetrating magazine (10x24mm)
Icon Name
M4RA incendiary magazine (10x24mm)
Icon Name
M4RA magazine (10x24mm)
M4RA magazine (10x24mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 56 56 50 46 42 33 28 24 19 16 12
M4RA armor-piercing magazine (10x24mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 42 42 42 42 42 42 42 42 42 38 34
M4RA extended magazine (10x24mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 56 56 50 46 42 33 28 24 19 16 12
M4RA rubber magazine (10x24mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 0 0 0 0 0 0 0 0 0 0 0
M4RA high-explosive armor-piercing magazine (10x24mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 77 77 77 77 77 77 77 77 77 70 63
M4RA wall-penetrating magazine (10x24mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 49 49 49 49 49 49 49 49 49 49 49
M4RA incendiary magazine (10x24mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 42 42 38 34 31 23 19 16 12 9 6
M4RA magazine (10x24mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 56 56 50 46 42 33 28 24 19 16 12



M37A2 pump shotgun

Модель M37A2, выполненная в классическом стиле Armat Battlefield Systems, сочетает в себе огневую мощь на ближней дистанции и надежность в течение длительного времени. Для работы требуется передёрнуть помпу, что является уникальным свойством.

Отдача с двух рук: 2

Отдача с одной руки: 4

Разброс с двух рук: 5

Разброс с одной руки: 10

Разброс стрельбы очередями: 5

Выстрелов за очередь: 1

Скорострельность: 30

Спад урона: 1

Скорострельность очередями: 20

Точность с двух рук: 9.2

Точность с одной руки: 4

Максимальная дальность: 8
Тип патрона Таблица урона
Icon Name
box of shotgun slugs
Icon Name
box of shotgun slugs
Icon Name
box of incendiary slugs
Icon Name
box of incendiary buckshots
Icon Name
box of buckshot shells
Icon Name
box of flechette shells
Icon Name
box of beanbag slugs
Icon Name
box of RC beanbag slugs
Icon Name
box of X21 shock slugs
Icon Name
box of X21 lethal slugs
Icon Name
box of shotgun slugs
Icon Name
box of breaching shells
Icon Name
box of shotgun heavy slugs
Icon Name
box of shotgun heavy slugs
Icon Name
box of heavy buckshot shells
Icon Name
box of heavy flechette shells
Icon Name
box of heavy incendiary slugs
Icon Name
box of heavy beanbag slugs
box of shotgun slugs
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 70 70 70 70 70 63 57 52 47 37 32
box of shotgun slugs
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 70 70 70 70 70 63 57 52 47 37 32
box of incendiary slugs
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 55 55 50 45 41 32 27 23 19 15 12
box of incendiary buckshots
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 65 65 59 53 48 44 34 29 24 20 16
box of buckshot shells
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 65 65 59 53 48 44 34 29 24 20 16
box of flechette shells
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 30 30 30 30 30 30 30 30 27 24 18
box of beanbag slugs
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 0 0 0 0 0 0 0 0 0 0 0
box of RC beanbag slugs
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 0 0 0 0 0 0 0 0 0 0 0
box of X21 shock slugs
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 0 0 0 0 0 0 0 0 0 0 0
box of X21 lethal slugs
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 60 60 60 60 60 60 60 60 60 54 49
box of shotgun slugs
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 70 70 70 70 70 63 57 52 47 37 32
box of breaching shells
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 55 55 50 45 41 32 27 23 19 15 12
box of shotgun heavy slugs
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 90 90 90 90 90 90 90 81 74 67 61
box of shotgun heavy slugs
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 90 90 90 90 90 90 90 81 74 67 61
box of heavy buckshot shells
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 75 68 61 56 51 40 34 29 24 20 16
box of heavy flechette shells
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 45 45 45 45 45 45 45 45 45 45 45
box of heavy incendiary slugs
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 60 54 49 45 40 31 26 22 17 14 10
box of heavy beanbag slugs
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 0 0 0 0 0 0 0 0 0 0 0


M5 'Night Raider' bayonet

The standard issue bayonet knife issued to Colonial Marines. A sharp cutting tool that can be hidden in your marine combat boots or held in your teeth (Mask slot). Very useful for cutting through materials as well as grass, but it should only to be used as a last resort against enemies. Can be attached to weapons that allow bayonets on the muzzle.
Stats:
Damage: 25
Throwing Damage: 25

M11 Throwing Knife

A military knife designed to be thrown at the enemy. Much quieter than a firearm, but requires a steady hand to be used effectively.
Stats:
Damage: 5
Throwing Damage: 55

M2132 Machete

Latest issue of the USCM Machete. Unlike the Survival Knife, this can not slide on to marine boots, but it can fit on to your waist. Great for clearing out jungle or brush on outlying colonies. Found commonly in the hands of scouts and trackers, but difficult to carry with the usual kit. It comes with a scabbard which can fit on to your back, belt or armor. Cuts vegetation in one hit, as opposed to the M5 Bayonet.

Commonly found in requisitions and the Automated closets of most marines.

Stats:
Damage: 35
Throwing Damage: 10


Weapon: Description:

M42A scoped rifle

A heavy sniper rifle manufactured by Armat Systems. It has a scope system and fires armor penetrating rounds out of a 15-round magazine. 'Peace Through Superior Firepower'

Отдача с двух рук: 1

Отдача с одной руки: N/A

Разброс с двух рук: 0.1

Разброс с одной руки: N/A

Разброс стрельбы очередями: 4

Выстрелов за очередь: 1

Скорострельность: 37

Спад урона: 0

Скорострельность очередями: 25

Точность с двух рук: 99.2

Точность с одной руки: N/A

Максимальная дальность: 32
Тип патрона Таблица урона
Icon Name
M42A marksman magazine (10x28mm Caseless)
Icon Name
M42A incendiary magazine (10x28mm)
Icon Name
M42A flak magazine (10x28mm)
M42A marksman magazine (10x28mm Caseless)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 70 70 70 70 70 70 70 70 70 70 70
M42A incendiary magazine (10x28mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 60 60 60 60 60 54 49 45 40 31 26
M42A flak magazine (10x28mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 55 50 45 41 32 27 23 19 15 12 8
Under


Abilities:

Aimed Shot
A togglable ability that allows the sniper to fire a boosted shot. Can only be used while in full stealth. Displays a lock-on on the target and channels for 1.25 seconds + 0.05 for every tile away from the target, then automatically fires at the target if the bullet has a chance to connect (No turf/blocking structure in the way/ Line of sight is still there). The shot is homing, though somewhat dodge-able if they can get an obstacle between them in time. If the shot connects with the intended recipient, the projectile does a critical hit depending on the ammunition.

To activate an aimed shot on a target, middle click your opponent. As long you have a clear line of sight to the target, you'll be able to fire it.

The time to lock on is cut in half by aiming at a spotted target or using a laser, and with both it will be 65% faster.


Toggle Laser
A togglable ability that interacts with your aimed shot and gives you a visible laser to the target. This laser will reveal your position, however will also boost Aimed Shot speed; making it 50% faster without a spotter, and 15% faster with a spotter mark.

Once activated, it will automatically trigger when you use Aimed Shot on a target.


XM43E1 experimental anti-materiel rifle

An experimental anti-materiel rifle produced by Armat Systems, recently reacquired from the deep storage of an abandoned prototyping facility. This one in particular is currently undergoing field testing. Chambered in 10x99mm Caseless.

This weapon can punch through thin metal plating and walls, though it'll lose most of its lethality in the process. It can even work for demolitions, with experienced users known to disassemble segments of solid, reinforced walls in the field with just a single standard magazine of 10x99mm. In lieu of explosives or an engineer, they instead use each of the 8 shots to break down vital structural supports, taking the wall apart in the process.

Отдача с двух рук: 5

Отдача с одной руки: N/A

Разброс с двух рук: 0.1

Разброс с одной руки: N/A

Разброс стрельбы очередями: 4

Выстрелов за очередь: 1

Скорострельность: 19

Спад урона: 0

Скорострельность очередями: 12

Точность с двух рук: 67.2

Точность с одной руки: N/A

Максимальная дальность: 32
Тип патрона Таблица урона
Icon Name
XM43E1 marksman magazine (10x99mm)
XM43E1 marksman magazine (10x99mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 125 125 125 125 125 125 125 125 125 125 125
Under


Abilities:

Aimed Shot
A togglable ability that allows the sniper to fire a boosted shot. Can only be used while in full stealth. Displays a lock-on on the target and channels for 1.25 seconds + 0.05 for every tile away from the target, then automatically fires at the target if the bullet has a chance to connect (No turf/blocking structure in the way/ Line of sight is still there). The shot is homing, though somewhat dodge-able if they can get an obstacle between them in time. If the shot connects with the intended recipient, the projectile does a critical hit depending on the ammunition.

To activate an aimed shot on a target, middle click your opponent. As long you have a clear line of sight to the target, you'll be able to fire it.

The time to lock on is cut in half by aiming at a spotted target or using a laser, and with both it will be 65% faster.


Toggle Laser
A togglable ability that interacts with your aimed shot and gives you a visible laser to the target. This laser will reveal your position, however will also boost Aimed Shot speed; making it 50% faster without a spotter, and 15% faster with a spotter mark.

Once activated, it will automatically trigger when you use Aimed Shot on a target.

Unique Mechanics
Unlike the standard M42A sniper rifle, the XM43E1 does not have unique ammunition types. In exchange, it has unique aimed shot and ammunition mechanics.

XM43E1 rounds are capable of penetrating through targets and through cover such as walls or resin. Over distance, the maximum penetration power decreases, alongside losing damage through targets penetrated - 20% for smaller xenomorphs, and 60% for all walls or large xenomorph castes hit by the round.
The XM43E1 also does percentage damage, rather than flat damage - visible on the chart below for different types of xenomorph. The damage is based off of current health rather than off of total maximum health, alongside a per-shot scaling system that is dependant on how many times a target has been aimed shot prior. For the first aimed shot against a target, it will do only 50% damage - with the second doing 75% total damage, and the third shot doing 100% damage. Once the third shot multiplier has been reached, it will not be reset unless an aimed shot is used on another target - normal shots are fine.

Damage Against Xenomorphs Runner and Defender Standard Xenomorph Large Xenomorph
Aimed Shot Damage 200 + 10% of current health 200 + 20% of current health 125 + 30% of current health

M92 grenade launcher

A heavy, 6-shot grenade launcher used by the Colonial Marines for area denial and big explosions.

Отдача с двух рук: 2

Отдача с одной руки: N/A

Разброс с двух рук: 5

Разброс с одной руки: N/A

Разброс стрельбы очередями: 4

Выстрелов за очередь: 1

Скорострельность: 18

Спад урона: 0

Скорострельность очередями: 12

Точность с двух рук: 0

Точность с одной руки: N/A

Максимальная дальность: 0
Тип патрона Таблица урона
Grenades:
Icon Name Description
custom grenade A custom chemical grenade with an M40 casing. This one is made to fit into underslung grenade launchers, but can also be thrown by hand.
Icon Name Description
large custom grenade A custom chemical grenade with an M15 casing. This casing has a higher explosive capacity than the M40 variant.
Icon Name Description
M15-F flare grenade Chemical flare in a grenade form, expanded variant. The casing is too large to fit most launchers.
Icon Name Description
metal-foam grenade Used for emergency sealing of air breaches.
Icon Name Description
incendiary grenade Used for clearing rooms of living things.
Icon Name Description
M40-F flare grenade Chemical flare in a grenade form, designed for compatibility with most standard issue launchers.
Icon Name Description
weedkiller grenade Used for purging large areas of invasive plant species. Contents under pressure. Do not directly inhale contents.
Icon Name Description
cleaner grenade BLAM!-brand foaming space cleaner. In a special applicator for rapid cleaning of wide areas.
Icon Name Description
M66 teargas grenade Tear gas grenade used for nonlethal riot control. Please wear adequate gas protection.
Icon Name Description
improvised explosive device An improvised chemical explosive grenade. Designed to kill through fragmentation.
Icon Name Description
improvised explosive device (incendiary) An improvised chemical explosive grenade. Designed to spray incendiary shrapnel across a wide area.
Icon Name Description
classic emp grenade Wide area EMP grenade.
Icon Name Description
Dutch's Concoction Wide area EMP grenade. The label reads, 'CLOAKER DESTROYER - EXTREMELY STRONG'.
Icon Name Description
M40 HEDP grenade High-Explosive Dual-Purpose. A small, but deceptively strong blast grenade that has been phasing out the M15 HE grenades alongside the M40 HEFA. Capable of being loaded in the M92 Launcher, or thrown by hand.
Icon Name Description
M40/2 HEDP grenade High-Explosive Dual-Purpose. A small, but deceptively strong blast grenade that has been phasing out the M15 HE grenades alongside the M40 HEFA. This version is stronger.
Icon Name Description
M12 blast grenade A high-explosive grenade produced for private security firms. It explodes around 3 seconds after the pin has been pulled.
Icon Name Description
Webley Mk15 stick grenade A blast grenade produced in the colonies, most commonly using old designs and schematics. It explodes 3 seconds after the pin has been pulled.
Icon Name Description
M40 HEFA grenade High-Explosive Fragmenting-Antipersonnel. A small, but deceptively strong fragmentation grenade that has been phasing out the M15 fragmentation grenades alongside the M40 HEDP. Capable of being loaded in the M92 Launcher, or thrown by hand.
Icon Name Description
M15 fragmentation grenade An outdated USCM Fragmentation Grenade. With decades of service in the USCM, the old M15 Fragmentation Grenade is slowly being replaced by the slightly safer M40-series grenades. It is set to detonate in 4 seconds.
Icon Name Description
M15 rubber pellet grenade A relatively harmless version of the M15 grenade designed for riot control and combat exercises.
Icon Name Description
Type 6 shrapnel grenade A fragmentation grenade found within the ranks of the UPP. Designed to explode into shrapnel and rupture the bodies of opponents. It explodes 3 seconds after the pin has been pulled.
Icon Name Description
M74 AGM-F 40mm Grenade M74 - Airburst Grenade Munition - Fragmentation. This grenade must be launched with a grenade launcher, and detonates once it reaches its destination. It disperses jagged shrapnel in a cone in front of itself, tearing through sinews and armor alike. Dispersion pattern is optimized against large target. Suffers from overpenetration on a direct hit.
Icon Name Description
M74 AGM-H 40mm Hornet Shell Functions identically to the standard AGM-F 40mm grenade, except instead of exploding into shrapnel, the hornet shell shoots off holo-targeting .22lr rounds. The equivalent to buckshot at-range.
Icon Name Description
M74 AGM-S Star Shell Functions identically to the standard AGM-F 40mm grenade, except instead of exploding into shrapnel, the star shells bursts into burning phosphor that illuminates the area.
Icon Name Description
40mm Buckshot Shell A classic of grenade launchers everywhere, this is a 40mm shell loaded with buckshot; very dangerous, watch your fire.
Icon Name Description
40mm HE grenade This is a 40mm grenade, designed to be launched by a grenade launcher and detonate on impact. This one is marked as a High-Explosive grenade, watch your fire.
Icon Name Description
M07 training grenade A harmless reusable version of the M40 HEDP, used for training. Capable of being loaded in the M92 Launcher, or thrown by hand.
Icon Name Description
R2175/A HEDP grenade High-Explosive Dual-Purpose. A small, but deceptively strong blast grenade that has recently been added to the arsenal of the RMC.
Icon Name Description
M40 HIDP incendiary grenade The M40 HIDP is a small, but deceptively strong incendiary grenade designed to disrupt enemy mobility with long-lasting Type B napalm. It is set to detonate in 4 seconds.
Icon Name Description
40mm incendiary grenade This is a 40mm grenade, designed to be launched by a grenade launcher and detonate on impact. This one is marked as a incendiary grenade, watch your fire.
Icon Name Description
M74 AGM-I 40mm Grenade M74 - Airburst Grenade Munition - Incendiary. This grenade must be launched with a grenade launcher, and detonates once it reaches its destination. It disperses a cone of lingering flames in a small area in front of it. The warped pieces of the grenade can also set fire as they fly away.
Icon Name Description
R2175/B HIDP grenade The R2175/B HIDP is a small, but deceptively strong incendiary grenade designed to rapidly clear areas with fast-acting potent fire. It is set to detonate in 4 seconds.
Icon Name Description
M40 HSDP smoke grenade The M40 HSDP is a small, but powerful smoke grenade. Based off the same platform as the M40 HEDP. It is set to detonate in 2 seconds.
Icon Name Description
M74 AGM-S 40mm Grenade M74 - Airburst Grenade Munition - Smoke. This grenade must be launched with a grenade launcher, and detonates once it reaches its destination. Upon detonation, instantly combines multiple chemicals inside its casing to form a smoke cloud.
Icon Name Description
M40 CCDP grenade The M40 CCDP is a small, but powerful chemical compound grenade, similar in effect to WPDP. Word on the block says that the CCDP doesn't actually release White Phosphorus, but some other chemical developed in W-Y labs.
Icon Name Description
M40 WPDP grenade The M40 WPDP is a small, but powerful phosphorus grenade. It is set to detonate in 2 seconds.
Icon Name Description
Type 8 WP grenade A deadly gas grenade found within the ranks of the UPP. Designed to spill white phosphorus on the target. It explodes 2 seconds after the pin has been pulled.
Icon Name Description
improvised phosphorus bomb An improvised version of gas grenade designed to spill white phosphorus on the target. It explodes 2 seconds after the pin has been pulled.
Icon Name Description
G2 Electroshock grenade This is a G2 Electroshock Grenade. Produced by Armat Battlefield Systems, it's sometimes referred to as the Sonic Electric Ball Breaker, after a rash of incidents where the intense 1.2 gV sonic payload caused... rupturing. A bounding landmine mode is available for this weapon which activates a small drill to self-bury itself when planted. Simply plant it at your feet and walk away.
Icon Name Description
slug shell It doesn't actually explode. Fancy that.
Icon Name Description
HIRR baton slug Cousin to the M15 Rubber pellet, the HIRR baton slug was recalled from military and civilian police forces due to over-packed propellant in the sabot casing. Now it is utilized as a less-than-lethal option in engagements with human, and sometimes non-human, forces. Historically, the HIRR was incredibly popular during the Arcturus conflict, as the impact force was found to reliably incapacitate Arcturian resistance forces by breaking their ribs into their lungs.
Icon Name Description
M40 MFHS grenade A Metal-Foam Hull-Sealant grenade originally used for emergency repairs but have found other practical applications on the field. Based off the same platform as the M40 HEDP. Has a 2 second fuse.

M5 RPG

The M5 RPG is the primary anti-armor weapon of the USCM. Used to take out light-tanks and enemy structures, the M5 RPG is a dangerous weapon with a variety of combat uses.

Отдача с двух рук: 3

Отдача с одной руки: N/A

Разброс с двух рук: 5

Разброс с одной руки: N/A

Разброс стрельбы очередями: 4

Выстрелов за очередь: 1

Скорострельность: 50

Спад урона: 0

Скорострельность очередями: 33

Точность с двух рук: 7

Точность с одной руки: N/A

Максимальная дальность: 7
Тип патрона Таблица урона
Icon Name
84mm high explosive rocket
Icon Name
84mm custom rocket
Icon Name
84mm anti-armor rocket
Icon Name
84mm white-phosphorus rocket
84mm high explosive rocket
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 15 13 9 7 5 3 0 0 0 0 0
84mm custom rocket
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 15 13 9 7 5 3 0 0 0 0 0
84mm anti-armor rocket
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 10 10 10 10 10 10 10 10 10 10 10
84mm white-phosphorus rocket
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 90 81 74 67 61 55 43 37 31 26 22



M4RA custom battle rifle

This is a further improvement upon the already rock-solid M4RA. Made by the USCM armorers on Chinook station - This variant of the M4RA has a specifically milled magazine well to accept A19 rounds. It sports a light-weight titantium-alloy frame, better responsive to the heavy kick of the tailor-made A19 rounds.

Отдача с двух рук: 1

Отдача с одной руки: 4

Разброс с двух рук: 0.1

Разброс с одной руки: 7

Разброс стрельбы очередями: 3

Выстрелов за очередь: 2

Скорострельность: 100

Спад урона: 0

Скорострельность очередями: 120

Точность с двух рук: 17.6

Точность с одной руки: 10.4

Максимальная дальность: 24
Тип патрона Таблица урона
Icon Name
A19 HV magazine (10x24mm)
Icon Name
A19 HV incendiary magazine (10x24mm)
Icon Name
A19 HV high impact magazine (10x24mm)
A19 HV magazine (10x24mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 60 60 60 60 60 60 60 60 55 50 45
A19 HV incendiary magazine (10x24mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 44 44 44 44 44 44 40 36 33 25 21
A19 HV high impact magazine (10x24mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 44 44 44 44 44 44 44 44 44 44 44



M240-T incinerator unit

An improved version of the M240A1 incinerator unit, the M240-T model is capable of dispersing a larger variety of fuel types.

Отдача с двух рук: 0.1

Отдача с одной руки: N/A

Разброс с двух рук: 5

Разброс с одной руки: N/A

Разброс стрельбы очередями: 4

Выстрелов за очередь: 1

Скорострельность: 17

Спад урона: 0

Скорострельность очередями: 11

Точность с двух рук: 0

Точность с одной руки: N/A

Максимальная дальность: 0
Тип патрона Таблица урона
Icon Name
M240 incinerator tank
Icon Name
M240 incinerator tank
Icon Name
M240 incinerator tank (B-Gel)
Icon Name
M240 custom incinerator tank
Icon Name
M240 upgraded custom incinerator tank
Icon Name
M240 custom incinerator smoke tank
Icon Name
M240 large custom incinerator smoke tank
Icon Name
M240 large custom incinerator tank
Icon Name
M240 large incinerator tank
Icon Name
M240 large incinerator tank
Icon Name
M240 large incinerator tank (B)
Icon Name
M240 large incinerator tank (X)
Icon Name
M240 large incinerator tank (EX)
M240 incinerator tank
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 35 31 28 22 18 15 12 9 6 3 0
M240 incinerator tank
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 35 31 28 22 18 15 12 9 6 3 0
M240 incinerator tank (B-Gel)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 35 31 28 22 18 15 12 9 6 3 0
M240 custom incinerator tank
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 35 31 28 22 18 15 12 9 6 3 0
M240 upgraded custom incinerator tank
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 35 31 28 22 18 15 12 9 6 3 0
M240 custom incinerator smoke tank
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 35 31 28 22 18 15 12 9 6 3 0
M240 large custom incinerator smoke tank
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 35 31 28 22 18 15 12 9 6 3 0
M240 large custom incinerator tank
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 35 31 28 22 18 15 12 9 6 3 0
M240 large incinerator tank
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 35 31 28 22 18 15 12 9 6 3 0
M240 large incinerator tank
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 35 31 28 22 18 15 12 9 6 3 0
M240 large incinerator tank (B)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 35 31 28 22 18 15 12 9 6 3 0
M240 large incinerator tank (X)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 35 31 28 22 18 15 12 9 6 3 0
M240 large incinerator tank (EX)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 35 31 28 22 18 15 12 9 6 3 0


Weapon: Description:

Mateba autorevolver custom

The .454 Mateba 6 Unica autorevolver is a semi-automatic handcannon that uses its own recoil to rotate the cylinders. Extremely rare, prohibitively costly, and unyieldingly powerful, it's found in the hands of a select few high-ranking USCM officials. Stylish, sophisticated, and above all, extremely deadly.

Отдача с двух рук: 4

Отдача с одной руки: 4

Разброс с двух рук: 4

Разброс с одной руки: 10

Разброс стрельбы очередями: 5

Выстрелов за очередь: 3

Скорострельность: 66

Спад урона: 1

Скорострельность очередями: 83

Точность с двух рук: 7.5

Точность с одной руки: 4.5

Максимальная дальность: 22
Тип патрона Таблица урона
Icon Name
Mateba speed loader (.454)
Icon Name
High Impact Mateba speed loader (.454)
Icon Name
High Impact Armor-Piercing Mateba speed loader (.454)
Icon Name
Mateba explosive speed loader (.454)
Mateba speed loader (.454)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 90 90 90 90 90 81 74 67 61 55 43
High Impact Mateba speed loader (.454)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 90 90 81 74 67 61 55 43 37 31 26
High Impact Armor-Piercing Mateba speed loader (.454)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 67 67 67 67 67 67 67 67 67 67 67
Mateba explosive speed loader (.454)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 150 150 150 150 150 150 150 150 150 150 150



polished vintage Desert Eagle

The handcannon that needs no introduction, the .50-caliber Desert Eagle is expensive, unwieldy, and extremely heavy for a pistol. However, it makes up for it with its powerful shots capable of stopping a bear dead in its tracks. Iconic, glamorous, and above all, extremely deadly.

Отдача с двух рук: 3

Отдача с одной руки: 4

Разброс с двух рук: 5

Разброс с одной руки: 8

Разброс стрельбы очередями: 7

Выстрелов за очередь: 2

Скорострельность: 85

Спад урона: 1

Скорострельность очередями: 82

Точность с двух рук: 7.2

Точность с одной руки: 3.9

Максимальная дальность: 22
Тип патрона Таблица урона
Icon Name
Desert Eagle magazine (.50)
Icon Name
Heavy Desert Eagle magazine (.50)
Icon Name
High Impact Desert Eagle magazine (.50)
Icon Name
High Impact Armor-Piercing Desert Eagle magazine (.50)
Desert Eagle magazine (.50)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 63 63 63 63 63 63 63 57 52 47 43
Heavy Desert Eagle magazine (.50)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 84 84 84 84 84 76 69 63 57 52 39
High Impact Desert Eagle magazine (.50)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 84 84 76 69 63 57 52 39 34 29 24
High Impact Armor-Piercing Desert Eagle magazine (.50)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 63 63 63 63 63 63 63 63 63 63 63



M44 custom combat revolver

A bulky combat revolver. The handle has been polished to a pearly perfection, and the body is silver plated. Fires .44 Magnum rounds.

Отдача с двух рук: 1

Отдача с одной руки: 3

Разброс с двух рук: 3

Разброс с одной руки: 7

Разброс стрельбы очередями: 4

Выстрелов за очередь: 1

Скорострельность: 120

Спад урона: 1

Скорострельность очередями: 80

Точность с двух рук: 6

Точность с одной руки: 5.1

Максимальная дальность: 22
Тип патрона Таблица урона
Icon Name
M44 speed loader (.44)
Icon Name
M44 marksman speed loader (.44)
Icon Name
M44 toxic speed loader (.44)
Icon Name
M44 heavy speed loader (.44)
Icon Name
M44 incendiary speed loader (.44)
Icon Name
M44 wall-penetrating speed loader (.44)
Icon Name
Plfager Katsuma stripper clip (.44)
M44 speed loader (.44)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 72 72 65 59 54 49 38 33 28 23 19
M44 marksman speed loader (.44)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 55 55 55 55 55 55 55 55 50 45 41
M44 toxic speed loader (.44)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 55 55 55 55 55 55 55 55 50 45 41
M44 heavy speed loader (.44)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 35 35 35 35 35 31 28 22 18 15 12
M44 incendiary speed loader (.44)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 40 40 36 33 30 22 18 15 11 8 5
M44 wall-penetrating speed loader (.44)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 72 72 72 72 72 72 72 72 72 72 72
Plfager Katsuma stripper clip (.44)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 72 72 65 59 54 49 38 33 28 23 19



VP78 pistol

A massive, formidable semi-automatic handgun chambered in 9mm squash-head rounds. A common sight throughout both UA and 3WE space, often held by both Weyland-Yutani PMC units and corporate executives. This weapon is also undergoing limited field testing as part of the USCM's next generation pistol program. The slide is engraved with the Weyland-Yutani logo reminding you who's really in charge.

Отдача с двух рук: 1

Отдача с одной руки: 2

Разброс с двух рук: 4

Разброс с одной руки: 3

Разброс стрельбы очередями: 5

Выстрелов за очередь: 3

Скорострельность: 120

Спад урона: 5

Скорострельность очередями: 144

Точность с двух рук: 6.3

Точность с одной руки: 6.3

Максимальная дальность: 22
Тип патрона Таблица урона
Icon Name
VP78 magazine (9mm)
Icon Name
VP78 toxic magazine (9mm)
Icon Name
VP78 wall-penetrating magazine (9mm)
Icon Name
VP78 incendiary magazine (9mm)
Icon Name
VP78 rubber magazine (9mm)
VP78 magazine (9mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 45 45 45 45 45 45 45 40 37 33 25
VP78 toxic magazine (9mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 45 45 45 45 45 45 45 40 37 33 25
VP78 wall-penetrating magazine (9mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 45 45 45 45 45 45 45 45 45 45 45
VP78 incendiary magazine (9mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 35 35 35 35 35 35 35 31 28 22 18
VP78 rubber magazine (9mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 2 2 2 2 2 2 2 0 0 0 0



M4A3 custom pistol

This M4A3 sports a nickel finish and faux ivory grips. This one is a slightly customized variant produced by a well known gunsmith on Gateway Station. These are commonly purchased by low level enlisted men and junior officers who have nothing better to spend their salary on. Chambered in 9mm.

Отдача с двух рук: 0.1

Отдача с одной руки: 0.1

Разброс с двух рук: 5

Разброс с одной руки: 5

Разброс стрельбы очередями: 5

Выстрелов за очередь: 1

Скорострельность: 600

Спад урона: 1

Скорострельность очередями: 400

Точность с двух рук: 7.2

Точность с одной руки: 6

Максимальная дальность: 22
Тип патрона Таблица урона
Icon Name
M4A3 magazine (9mm)
Icon Name
M4A3 hollowpoint magazine (9mm)
Icon Name
M4A3 AP magazine (9mm)
Icon Name
M4A3 Rubber magazine (9mm)
Icon Name
M4A3 incendiary magazine (9mm)
Icon Name
M4A3 wall-penetrating magazine (9mm)
Icon Name
M4A3 toxin magazine (9mm)
M4A3 magazine (9mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 40 40 40 36 33 30 22 18 15 11 8
M4A3 hollowpoint magazine (9mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 55 50 45 41 32 27 23 19 15 12 8
M4A3 AP magazine (9mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 25 25 25 25 25 25 25 25 25 22 20
M4A3 Rubber magazine (9mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 0 0 0 0 0 0 0 0 0 0 0
M4A3 incendiary magazine (9mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 20 20 20 18 14 11 8 6 3 1 0
M4A3 wall-penetrating magazine (9mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 30 30 30 30 30 30 30 30 30 30 30
M4A3 toxin magazine (9mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 25 25 25 25 25 25 25 25 25 22 20



SU-6 Smartpistol

The SU-6 Smartpistol is an IFF-based sidearm currently undergoing field testing in the Colonial Marines. Uses modified .45 ACP IFF bullets. Capable of firing in bursts.

Отдача с двух рук: 1

Отдача с одной руки: 2

Разброс с двух рук: 5

Разброс с одной руки: 5

Разброс стрельбы очередями: 5

Выстрелов за очередь: 3

Скорострельность: 600

Спад урона: 1

Скорострельность очередями: 276

Точность с двух рук: 6

Точность с одной руки: 6

Максимальная дальность: 22
Тип патрона Таблица урона
Icon Name
SU-6 Smartpistol magazine (.45)
SU-6 Smartpistol magazine (.45)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 30 30 30 30 30 27 24 18 15 12 9



M82-F flare gun

A flare gun issued to JTAC operators to use with flares. Comes with a miniscope. One shot, one... life saved?

Отдача с двух рук: 2

Отдача с одной руки: 2

Разброс с двух рук: 0.1

Разброс с одной руки: 5

Разброс стрельбы очередями: 4

Выстрелов за очередь: 1

Скорострельность: 600

Спад урона: 0

Скорострельность очередями: 400

Точность с двух рук: 0

Точность с одной руки: 0

Максимальная дальность: 0
Тип патрона Таблица урона



M56B smartgun

The actual firearm in the 4-piece M56B Smartgun System. Essentially a heavy, mobile machinegun. You may toggle firing restrictions by using a special action. Alt-click it to open the feed cover and allow for reloading.

Отдача с двух рук: 3

Отдача с одной руки: N/A

Разброс с двух рук: 5

Разброс с одной руки: N/A

Разброс стрельбы очередями: 4

Выстрелов за очередь: 1

Скорострельность: 300

Спад урона: 2

Скорострельность очередями: 200

Точность с двух рук: 6.3

Точность с одной руки: N/A

Максимальная дальность: 12
Тип патрона Таблица урона
Icon Name
smartgun drum
smartgun drum
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 30 27 24 18 15 12 9 6 3 1 0


Режим: Описание:

Повышенная Точность
Повышает точность стрельбы по цели.
Потребление энергии: Среднее

Тип Боеприпаса
Переключает тип используемых патронов — с высокоточных на бронебойные.
Потребление энергии: Нет

Автоогонь
Позволяет автоматически стрелять по врагам, находящимся в прицеле.
Потребление энергии: Высокое

Передовой Режим
Повышает наносимый урон, но не позволяет стрелять через союзников.
Потребление энергии: Нет

IFF (распознавание своих)
Позволяет включить/выключить возможность попадания по союзникам.
Потребление энергии: Низкое

Детектор Движения
Активирует встроенный сканер движения, ищущий враждебные цели.
Потребление энергии: Низкое

Компенсация Отдачи
Устраняет визуальную отдачу при стрельбе, уменьшая дёргание экрана.
Потребление энергии: Среднее

MK221 tactical shotgun

The Weyland-Yutani MK221 Shotgun, a semi-automatic shotgun with a quick fire rate.

Отдача с двух рук: 1

Отдача с одной руки: 3

Разброс с двух рук: 4

Разброс с одной руки: 9

Разброс стрельбы очередями: 5

Выстрелов за очередь: 1

Скорострельность: 42

Спад урона: 1

Скорострельность очередями: 28

Точность с двух рук: 9.6

Точность с одной руки: 4.4

Максимальная дальность: 8
Тип патрона Таблица урона
Icon Name
box of shotgun slugs
Icon Name
box of shotgun slugs
Icon Name
box of incendiary slugs
Icon Name
box of incendiary buckshots
Icon Name
box of buckshot shells
Icon Name
box of flechette shells
Icon Name
box of beanbag slugs
Icon Name
box of RC beanbag slugs
Icon Name
box of X21 shock slugs
Icon Name
box of X21 lethal slugs
Icon Name
box of shotgun slugs
Icon Name
box of breaching shells
Icon Name
box of shotgun heavy slugs
Icon Name
box of shotgun heavy slugs
Icon Name
box of heavy buckshot shells
Icon Name
box of heavy flechette shells
Icon Name
box of heavy incendiary slugs
Icon Name
box of heavy beanbag slugs
box of shotgun slugs
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 70 70 70 70 70 63 57 52 47 37 32
box of shotgun slugs
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 70 70 70 70 70 63 57 52 47 37 32
box of incendiary slugs
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 55 55 50 45 41 32 27 23 19 15 12
box of incendiary buckshots
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 65 65 59 53 48 44 34 29 24 20 16
box of buckshot shells
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 65 65 59 53 48 44 34 29 24 20 16
box of flechette shells
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 30 30 30 30 30 30 30 30 27 24 18
box of beanbag slugs
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 0 0 0 0 0 0 0 0 0 0 0
box of RC beanbag slugs
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 0 0 0 0 0 0 0 0 0 0 0
box of X21 shock slugs
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 0 0 0 0 0 0 0 0 0 0 0
box of X21 lethal slugs
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 60 60 60 60 60 60 60 60 60 54 49
box of shotgun slugs
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 70 70 70 70 70 63 57 52 47 37 32
box of breaching shells
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 55 55 50 45 41 32 27 23 19 15 12
box of shotgun heavy slugs
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 90 90 90 90 90 90 90 81 74 67 61
box of shotgun heavy slugs
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 90 90 90 90 90 90 90 81 74 67 61
box of heavy buckshot shells
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 75 68 61 56 51 40 34 29 24 20 16
box of heavy flechette shells
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 45 45 45 45 45 45 45 45 45 45 45
box of heavy incendiary slugs
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 60 54 49 45 40 31 26 22 17 14 10
box of heavy beanbag slugs
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 0 0 0 0 0 0 0 0 0 0 0



MOU53 break action shotgun

A limited production Kerchner MOU53 triple break action classic. Respectable damage output at medium ranges, while the ARMAT M37 is the king of CQC, the Kerchner MOU53 is what hits the broadside of that barn. This specific model cannot safely fire buckshot shells.

Отдача с двух рук: 3

Отдача с одной руки: 4

Разброс с двух рук: 1

Разброс с одной руки: 10

Разброс стрельбы очередями: 1

Выстрелов за очередь: 1

Скорострельность: 240

Спад урона: 1

Скорострельность очередями: 160

Точность с двух рук: 6

Точность с одной руки: 3

Максимальная дальность: 12
Тип патрона Таблица урона
Icon Name
box of shotgun slugs
Icon Name
box of shotgun slugs
Icon Name
box of incendiary slugs
Icon Name
box of incendiary buckshots
Icon Name
box of buckshot shells
Icon Name
box of flechette shells
Icon Name
box of beanbag slugs
Icon Name
box of RC beanbag slugs
Icon Name
box of X21 shock slugs
Icon Name
box of X21 lethal slugs
Icon Name
box of shotgun slugs
Icon Name
box of breaching shells
Icon Name
box of shotgun heavy slugs
Icon Name
box of shotgun heavy slugs
Icon Name
box of heavy buckshot shells
Icon Name
box of heavy flechette shells
Icon Name
box of heavy incendiary slugs
Icon Name
box of heavy beanbag slugs
box of shotgun slugs
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 70 70 70 70 70 63 57 52 47 37 32
box of shotgun slugs
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 70 70 70 70 70 63 57 52 47 37 32
box of incendiary slugs
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 55 55 50 45 41 32 27 23 19 15 12
box of incendiary buckshots
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 65 65 59 53 48 44 34 29 24 20 16
box of buckshot shells
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 65 65 59 53 48 44 34 29 24 20 16
box of flechette shells
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 30 30 30 30 30 30 30 30 27 24 18
box of beanbag slugs
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 0 0 0 0 0 0 0 0 0 0 0
box of RC beanbag slugs
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 0 0 0 0 0 0 0 0 0 0 0
box of X21 shock slugs
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 0 0 0 0 0 0 0 0 0 0 0
box of X21 lethal slugs
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 60 60 60 60 60 60 60 60 60 54 49
box of shotgun slugs
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 70 70 70 70 70 63 57 52 47 37 32
box of breaching shells
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 55 55 50 45 41 32 27 23 19 15 12
box of shotgun heavy slugs
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 90 90 90 90 90 90 90 81 74 67 61
box of shotgun heavy slugs
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 90 90 90 90 90 90 90 81 74 67 61
box of heavy buckshot shells
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 75 68 61 56 51 40 34 29 24 20 16
box of heavy flechette shells
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 45 45 45 45 45 45 45 45 45 45 45
box of heavy incendiary slugs
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 60 54 49 45 40 31 26 22 17 14 10
box of heavy beanbag slugs
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 0 0 0 0 0 0 0 0 0 0 0



M81 riot grenade launcher

A lightweight, single-shot low-angle grenade launcher designed to launch non-lethal or concussive ammunition. Used by the Colonial Marines Military Police during riots.

Отдача с двух рук: 2

Отдача с одной руки: 0.1

Разброс с двух рук: 5

Разброс с одной руки: 5

Разброс стрельбы очередями: 4

Выстрелов за очередь: 1

Скорострельность: 50

Спад урона: 0

Скорострельность очередями: 33

Точность с двух рук: 0

Точность с одной руки: 0

Максимальная дальность: 0
Тип патрона Таблица урона


Grenades:
Icon Name Description
M74 AGM-S 40mm Grenade M74 - Airburst Grenade Munition - Smoke. This grenade must be launched with a grenade launcher, and detonates once it reaches its destination. Upon detonation, instantly combines multiple chemicals inside its casing to form a smoke cloud.
Icon Name Description
G2 Electroshock grenade A G2 Electroshock Grenade, looks like it's quite angry! Oh shit!
Icon Name Description
cluster flashbang Use of this weapon may be considered a war crime in your area, consult your local commanding officer.
Icon Name Description
cluster flashbang segment A smaller segment of a clusterbang. Better run.
Icon Name Description
flashbang A hand-held grenade, with an adjustable timer.
Icon Name Description
M40 stun grenade A less-lethal explosive device used to temporarily disorient an enemy by producing a flash of light and an intensely loud "bang", which cause temporary blindness and deafness. More commonly referred to as a "flashbang". Still dangerous if it explodes nearby.

M79 grenade launcher

A heavy, low-angle 40mm grenade launcher. It's been in use since the Vietnam War, though this version has been modernized with an IFF enabled micro-computer. The wooden furniture is, in fact, made of painted hardened polykevlon.

Отдача с двух рук: 2

Отдача с одной руки: N/A

Разброс с двух рук: 5

Разброс с одной руки: N/A

Разброс стрельбы очередями: 4

Выстрелов за очередь: 1

Скорострельность: 50

Спад урона: 0

Скорострельность очередями: 33

Точность с двух рук: 0

Точность с одной руки: N/A

Максимальная дальность: 0
Тип патрона Таблица урона
Grenades:
Icon Name Description
custom grenade A custom chemical grenade with an M40 casing. This one is made to fit into underslung grenade launchers, but can also be thrown by hand.
Icon Name Description
large custom grenade A custom chemical grenade with an M15 casing. This casing has a higher explosive capacity than the M40 variant.
Icon Name Description
M15-F flare grenade Chemical flare in a grenade form, expanded variant. The casing is too large to fit most launchers.
Icon Name Description
metal-foam grenade Used for emergency sealing of air breaches.
Icon Name Description
incendiary grenade Used for clearing rooms of living things.
Icon Name Description
M40-F flare grenade Chemical flare in a grenade form, designed for compatibility with most standard issue launchers.
Icon Name Description
weedkiller grenade Used for purging large areas of invasive plant species. Contents under pressure. Do not directly inhale contents.
Icon Name Description
cleaner grenade BLAM!-brand foaming space cleaner. In a special applicator for rapid cleaning of wide areas.
Icon Name Description
M66 teargas grenade Tear gas grenade used for nonlethal riot control. Please wear adequate gas protection.
Icon Name Description
improvised explosive device An improvised chemical explosive grenade. Designed to kill through fragmentation.
Icon Name Description
improvised explosive device (incendiary) An improvised chemical explosive grenade. Designed to spray incendiary shrapnel across a wide area.
Icon Name Description
classic emp grenade Wide area EMP grenade.
Icon Name Description
Dutch's Concoction Wide area EMP grenade. The label reads, 'CLOAKER DESTROYER - EXTREMELY STRONG'.
Icon Name Description
M40 HEDP grenade High-Explosive Dual-Purpose. A small, but deceptively strong blast grenade that has been phasing out the M15 HE grenades alongside the M40 HEFA. Capable of being loaded in the M92 Launcher, or thrown by hand.
Icon Name Description
M40/2 HEDP grenade High-Explosive Dual-Purpose. A small, but deceptively strong blast grenade that has been phasing out the M15 HE grenades alongside the M40 HEFA. This version is stronger.
Icon Name Description
M12 blast grenade A high-explosive grenade produced for private security firms. It explodes around 3 seconds after the pin has been pulled.
Icon Name Description
Webley Mk15 stick grenade A blast grenade produced in the colonies, most commonly using old designs and schematics. It explodes 3 seconds after the pin has been pulled.
Icon Name Description
M40 HEFA grenade High-Explosive Fragmenting-Antipersonnel. A small, but deceptively strong fragmentation grenade that has been phasing out the M15 fragmentation grenades alongside the M40 HEDP. Capable of being loaded in the M92 Launcher, or thrown by hand.
Icon Name Description
M15 fragmentation grenade An outdated USCM Fragmentation Grenade. With decades of service in the USCM, the old M15 Fragmentation Grenade is slowly being replaced by the slightly safer M40-series grenades. It is set to detonate in 4 seconds.
Icon Name Description
M15 rubber pellet grenade A relatively harmless version of the M15 grenade designed for riot control and combat exercises.
Icon Name Description
Type 6 shrapnel grenade A fragmentation grenade found within the ranks of the UPP. Designed to explode into shrapnel and rupture the bodies of opponents. It explodes 3 seconds after the pin has been pulled.
Icon Name Description
M74 AGM-F 40mm Grenade M74 - Airburst Grenade Munition - Fragmentation. This grenade must be launched with a grenade launcher, and detonates once it reaches its destination. It disperses jagged shrapnel in a cone in front of itself, tearing through sinews and armor alike. Dispersion pattern is optimized against large target. Suffers from overpenetration on a direct hit.
Icon Name Description
M74 AGM-H 40mm Hornet Shell Functions identically to the standard AGM-F 40mm grenade, except instead of exploding into shrapnel, the hornet shell shoots off holo-targeting .22lr rounds. The equivalent to buckshot at-range.
Icon Name Description
M74 AGM-S Star Shell Functions identically to the standard AGM-F 40mm grenade, except instead of exploding into shrapnel, the star shells bursts into burning phosphor that illuminates the area.
Icon Name Description
40mm Buckshot Shell A classic of grenade launchers everywhere, this is a 40mm shell loaded with buckshot; very dangerous, watch your fire.
Icon Name Description
40mm HE grenade This is a 40mm grenade, designed to be launched by a grenade launcher and detonate on impact. This one is marked as a High-Explosive grenade, watch your fire.
Icon Name Description
M07 training grenade A harmless reusable version of the M40 HEDP, used for training. Capable of being loaded in the M92 Launcher, or thrown by hand.
Icon Name Description
R2175/A HEDP grenade High-Explosive Dual-Purpose. A small, but deceptively strong blast grenade that has recently been added to the arsenal of the RMC.
Icon Name Description
M40 HIDP incendiary grenade The M40 HIDP is a small, but deceptively strong incendiary grenade designed to disrupt enemy mobility with long-lasting Type B napalm. It is set to detonate in 4 seconds.
Icon Name Description
40mm incendiary grenade This is a 40mm grenade, designed to be launched by a grenade launcher and detonate on impact. This one is marked as a incendiary grenade, watch your fire.
Icon Name Description
M74 AGM-I 40mm Grenade M74 - Airburst Grenade Munition - Incendiary. This grenade must be launched with a grenade launcher, and detonates once it reaches its destination. It disperses a cone of lingering flames in a small area in front of it. The warped pieces of the grenade can also set fire as they fly away.
Icon Name Description
R2175/B HIDP grenade The R2175/B HIDP is a small, but deceptively strong incendiary grenade designed to rapidly clear areas with fast-acting potent fire. It is set to detonate in 4 seconds.
Icon Name Description
M40 HSDP smoke grenade The M40 HSDP is a small, but powerful smoke grenade. Based off the same platform as the M40 HEDP. It is set to detonate in 2 seconds.
Icon Name Description
M74 AGM-S 40mm Grenade M74 - Airburst Grenade Munition - Smoke. This grenade must be launched with a grenade launcher, and detonates once it reaches its destination. Upon detonation, instantly combines multiple chemicals inside its casing to form a smoke cloud.
Icon Name Description
M40 CCDP grenade The M40 CCDP is a small, but powerful chemical compound grenade, similar in effect to WPDP. Word on the block says that the CCDP doesn't actually release White Phosphorus, but some other chemical developed in W-Y labs.
Icon Name Description
M40 WPDP grenade The M40 WPDP is a small, but powerful phosphorus grenade. It is set to detonate in 2 seconds.
Icon Name Description
Type 8 WP grenade A deadly gas grenade found within the ranks of the UPP. Designed to spill white phosphorus on the target. It explodes 2 seconds after the pin has been pulled.
Icon Name Description
improvised phosphorus bomb An improvised version of gas grenade designed to spill white phosphorus on the target. It explodes 2 seconds after the pin has been pulled.
Icon Name Description
G2 Electroshock grenade This is a G2 Electroshock Grenade. Produced by Armat Battlefield Systems, it's sometimes referred to as the Sonic Electric Ball Breaker, after a rash of incidents where the intense 1.2 gV sonic payload caused... rupturing. A bounding landmine mode is available for this weapon which activates a small drill to self-bury itself when planted. Simply plant it at your feet and walk away.
Icon Name Description
slug shell It doesn't actually explode. Fancy that.
Icon Name Description
HIRR baton slug Cousin to the M15 Rubber pellet, the HIRR baton slug was recalled from military and civilian police forces due to over-packed propellant in the sabot casing. Now it is utilized as a less-than-lethal option in engagements with human, and sometimes non-human, forces. Historically, the HIRR was incredibly popular during the Arcturus conflict, as the impact force was found to reliably incapacitate Arcturian resistance forces by breaking their ribs into their lungs.
Icon Name Description
M40 MFHS grenade A Metal-Foam Hull-Sealant grenade originally used for emergency repairs but have found other practical applications on the field. Based off the same platform as the M40 HEDP. Has a 2 second fuse.

M240A1 incinerator unit

M240A1 incinerator unit has proven to be one of the most effective weapons at clearing out soft-targets. This is a weapon to be feared and respected as it is quite deadly.

Отдача с двух рук: 0.1

Отдача с одной руки: N/A

Разброс с двух рук: 5

Разброс с одной руки: N/A

Разброс стрельбы очередями: 4

Выстрелов за очередь: 1

Скорострельность: 17

Спад урона: 1

Скорострельность очередями: 11

Точность с двух рук: 6

Точность с одной руки: N/A

Максимальная дальность: 6
Тип патрона Таблица урона
Icon Name
M240 incinerator tank
Icon Name
M240 incinerator tank
Icon Name
M240 incinerator tank (B-Gel)
Icon Name
M240 custom incinerator tank
Icon Name
M240 upgraded custom incinerator tank
Icon Name
M240 custom incinerator smoke tank
Icon Name
M240 large custom incinerator smoke tank
M240 incinerator tank
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 35 31 28 22 18 15 12 9 6 3 0
M240 incinerator tank
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 35 31 28 22 18 15 12 9 6 3 0
M240 incinerator tank (B-Gel)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 35 31 28 22 18 15 12 9 6 3 0
M240 custom incinerator tank
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 35 31 28 22 18 15 12 9 6 3 0
M240 upgraded custom incinerator tank
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 35 31 28 22 18 15 12 9 6 3 0
M240 custom incinerator smoke tank
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 35 31 28 22 18 15 12 9 6 3 0
M240 large custom incinerator smoke tank
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 35 31 28 22 18 15 12 9 6 3 0



M41AE2 heavy pulse rifle

A large squad support weapon capable of laying down sustained suppressing fire from a mounted position. While unstable and less accurate, it can be lugged and shot with two hands. Like it's smaller brothers, the M41A MK2 and M4RA, the M41AE2 is chambered in 10mm.

Отдача с двух рук: 1

Отдача с одной руки: N/A

Разброс с двух рук: 8

Разброс с одной руки: N/A

Разброс стрельбы очередями: 6

Выстрелов за очередь: 5

Скорострельность: 133

Спад урона: 4

Скорострельность очередями: 203

Точность с двух рук: 12

Точность с одной руки: N/A

Максимальная дальность: 24
Тип патрона Таблица урона
Icon Name
M41AE2 ammo box (10x24mm)
Icon Name
M41AE2 ammo box (10x24mm holo-target)
Icon Name
M41AE2 ammo box (10x24mm armor-piercing)
Icon Name
M41AE2 ammo box (10x24mm high-explosive armor-piercing)
M41AE2 ammo box (10x24mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 40 40 36 33 30 22 18 15 11 8 5
M41AE2 ammo box (10x24mm holo-target)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 30 30 27 24 18 15 12 9 6 3 1
M41AE2 ammo box (10x24mm armor-piercing)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 30 30 30 30 30 30 30 30 30 27 24
M41AE2 ammo box (10x24mm high-explosive armor-piercing)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 55 55 55 55 55 55 55 55 55 50 45



M41A pulse rifle

An older design of the Pulse Rifle commonly used by Colonial Marines. Uses 10x24mm caseless ammunition.

Отдача с двух рук: 0.1

Отдача с одной руки: 4

Разброс с двух рук: 3

Разброс с одной руки: 11

Разброс стрельбы очередями: 2

Выстрелов за очередь: 4

Скорострельность: 240

Спад урона: 4

Скорострельность очередями: 213

Точность с двух рук: 18.4

Точность с одной руки: 10.4

Максимальная дальность: 24
Тип патрона Таблица урона
Icon Name
M41A MK1 magazine (10x24mm)
Icon Name
M41A MK1 AP magazine (10x24mm)
Icon Name
M41A MK1 HEAP magazine (10x24mm)
Icon Name
M41A MK1 incendiary magazine (10x24mm)
Icon Name
M41A MK1 toxin magazine (10x24mm)
Icon Name
M41A MK1 wall-penetrating magazine (10x24mm)
M41A MK1 magazine (10x24mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 44 44 40 36 33 25 21 17 13 10 7
M41A MK1 AP magazine (10x24mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 33 33 33 33 33 33 33 33 33 30 27
M41A MK1 HEAP magazine (10x24mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 60 60 60 60 60 60 60 60 60 55 50
M41A MK1 incendiary magazine (10x24mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 33 33 30 27 21 17 14 11 8 5 2
M41A MK1 toxin magazine (10x24mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 33 33 33 33 33 33 33 33 33 30 27
M41A MK1 wall-penetrating magazine (10x24mm)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 38 38 38 38 38 38 38 38 38 38 38



M46C pulse rifle

A prototype M46C, an experimental rifle platform built to outperform the standard M41A. Back issue only. Uses standard MK1 & MK2 rifle magazines.

Отдача с двух рук: 0.1

Отдача с одной руки: 4

Разброс с двух рук: 3

Разброс с одной руки: 11

Разброс стрельбы очередями: 2

Выстрелов за очередь: 4

Скорострельность: 171

Спад урона: 4

Скорострельность очередями: 152

Точность с двух рук: 18.4

Точность с одной руки: 10.4

Максимальная дальность: 24
Тип патрона Таблица урона



M56C 'Cavalier' smartgun

The actual firearm in the 4-piece M56C Smartgun system. Back order only. Besides a more robust weapons casing, an ID lock system and a fancy paintjob, the gun's performance is identical to the standard-issue M56B. Alt-click it to open the feed cover and allow for reloading.

Отдача с двух рук: 3

Отдача с одной руки: N/A

Разброс с двух рук: 5

Разброс с одной руки: N/A

Разброс стрельбы очередями: 4

Выстрелов за очередь: 1

Скорострельность: 300

Спад урона: 2

Скорострельность очередями: 200

Точность с двух рук: 6.3

Точность с одной руки: N/A

Максимальная дальность: 12
Тип патрона Таблица урона
Icon Name
smartgun drum
smartgun drum
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 30 27 24 18 15 12 9 6 3 1 0


Режим: Описание:

Повышенная Точность
Повышает точность стрельбы по цели.
Потребление энергии: Среднее

Тип Боеприпаса
Переключает тип используемых патронов — с высокоточных на бронебойные.
Потребление энергии: Нет

Автоогонь
Позволяет автоматически стрелять по врагам, находящимся в прицеле.
Потребление энергии: Высокое

Передовой Режим
Повышает наносимый урон, но не позволяет стрелять через союзников.
Потребление энергии: Нет

IFF (распознавание своих)
Позволяет включить/выключить возможность попадания по союзникам.
Потребление энергии: Низкое

Детектор Движения
Активирует встроенный сканер движения, ищущий враждебные цели.
Потребление энергии: Низкое

Компенсация Отдачи
Устраняет визуальную отдачу при стрельбе, уменьшая дёргание экрана.
Потребление энергии: Среднее

XM88 heavy rifle

An experimental man-portable anti-material rifle chambered in .458 SOCOM. It must be manually chambered for every shot. It has a special property - when you obtain multiple direct hits in a row, its armor penetration and damage will increase.

Отдача с двух рук: 3

Отдача с одной руки: 5

Разброс с двух рук: 3

Разброс с одной руки: 10

Разброс стрельбы очередями: 0

Выстрелов за очередь: 1

Скорострельность: 60

Спад урона: 1

Скорострельность очередями: 40

Точность с двух рук: 17.5

Точность с одной руки: 7

Максимальная дальность: 22
Тип патрона Таблица урона
Icon Name
box of 45-70 rounds
Icon Name
box of 45-70 blanks
Icon Name
box of marksman 45-70 rounds
Icon Name
box of tracker 45-70 rounds
Icon Name
box of .458 SOCOM rounds
box of 45-70 rounds
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 80 72 66 60 54 43 37 32 27 22 18
box of 45-70 blanks
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 70 63 57 52 47 37 32 27 22 18 14
box of marksman 45-70 rounds
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 70 70 70 70 70 70 70 63 57 52 47
box of tracker 45-70 rounds
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 70 70 70 70 63 57 52 47 37 32 27
box of .458 SOCOM rounds
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 80 80 80 72 66 60 54 43 37 32 27



XM51 breaching scattergun

An experimental shotgun model going through testing trials in the USCM. Based on the original civilian and CMB version, the XM51 is a mag-fed, pump-action shotgun. It utilizes special 16-gauge breaching rounds which are effective at breaching walls and doors. Users are advised not to employ the weapon against soft or armored targets due to low performance of the shells.

Отдача с двух рук: 2

Отдача с одной руки: 4

Разброс с двух рук: 5

Разброс с одной руки: 10

Разброс стрельбы очередями: 4

Выстрелов за очередь: 0

Скорострельность: 37

Спад урона: 1

Скорострельность очередями: 27

Точность с двух рук: 10.8

Точность с одной руки: 3.6

Максимальная дальность: 5
Тип патрона Таблица урона
Icon Name
XM51 magazine (16g)
Icon Name
Model 1771 magazine (16g breaching)
XM51 magazine (16g)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 55 55 50 45 41 32 27 23 19 15 12
Model 1771 magazine (16g breaching)
Значение брони: 0 5 10 15 20 25 30 35 40 45 50
Урон: 55 55 50 45 41 32 27 23 19 15 12


Ceremonial Sword

A fancy ceremonial sword passed down from generation to generation. Despite this, it has been very well cared for, and is in top condition.


Weapon: Description:

M56D Mounted Heavy Machine Gun

These mounted machineguns are the heavy lifters of the Colonial Marines. The M56D can hold up to 700 tungsten rounds that cause high damage to the target upon hit due to their increased armor penetration. They can be acquired from Requisitions. You will need to attach the gun to its tripod and load a magazine before firing. The M56D has a built-in IFF.


Stats:

Firerate: 300 RPM

Base Accuracy: 13

Ammunition:

M56D Drum Magazine

Capacity: 700

Damage: 35

Max Range: 12

Fall off: 1

Penetration: 50

Punch: 0.5

A box of 700(Seven Hundred), 10x28mm caseless tungsten rounds for the M56D heavy machine gun system. Just click the M56D with this to reload it.
Construction and Maintenance:
How To Set It Up:
  • Click on the mount once it's in your hand to deploy it,
  • Screwdriver it,
  • Mount the Gun,
  • Screwdriver it,
  • Apply Ammo Drum.
  • Drag the gun on yourself to man it

Maintenance:

  • Screwdriver to pack up the gun for easy carrying.
  • Wrench for rotating.
  • Welder for repairing.

Deconstruct:

  • Crowbar it to remove the gun
  • Screwdriver mount
  • Drag mount on yourself to pick it up

M2C Heavy Machine Gun

A deployable, heavy machine gun. The M2C 'Chimp' HB is a modified M2 HB reconfigured to fire 10x28 Caseless Tungsten rounds for USCM use. It is capable of recoilless fire and fast-rotating. However it has a debilitating overheating issue due to the poor quality of metals used in the parts, forcing it to be used in decisive, crushing engagements as a squad support weapon.

Video Demonstration

Click its sprite while behind it without holding anything to man it. Click-drag on NON-GRAB intent to disassemble the gun. Click drag on GRAB INTENT to remove ammo magazines.


Stats:

Health: 230

Firerate:500 RPM

Base Accuracy: 75

Ammunition:

M2C Ammunition Box

Capacity: 125

Damage: 50

Max Range: 15

Effective Range: 7 Tiles

Fall off: 3

Penetration: 30

Punch: 0.5

A box of 125, 10x28mm tungsten rounds for the M2 Heavy Machinegun System. Click the heavy machinegun while there's no ammo box loaded to reload the M2C.
Deployment and Maintenance:
How To Deploy It:
  • Deploy the Gun by activating it in your active hand.
  • Clicking on a tile 180 degrees or more will rotate it to that direction.

Maintenance:

  • Welder for repairing it if partially damaged or if destroyed.

M20 Mine Box

A secure box holding anti-personnel proximity mines. There are 5 M20 Claymore anti-personnel mines per mine box. They cost $3000 to order two boxes, totaling 10, from Requisitions.
Deployment and Deactivation:
How To Deploy A Mine:
  • Take an M20 mine out of the box with an empty hand,
  • Stand on top of the tile you want to place the mine on,
  • Face the tile you want the mine to detect enemies on,
  • Click on the mine in your active hand.

Keep in mind that any living mob that enters the mine's tile, or the tile it's facing, will cause the mine to detonate unless they have an appropriate USCM/Corporate Dog-tag/ID.


How To Deactivate Mines:

  • Use a security access tuner (multitool) on the deployed mine.
Tactics:
  • Deploy the mines where Marines will likely be present/guarding (and within view range), thus more likely to result in a kill.
  • The trigger area is two tiles, the mine's tile and the tile it's facing. Cover the whole two tiles corridor instead of leaving one tile open.
  • Conceal the mines with (lit) flare, empty flare box, wood plank, unfolded roller bed, empty backpacks, etc.
  • Deploy the mines facing north or west, because they can easily be concealed with a lit flare.

UA 571-C Sentry

The Sentry Gun automatically tracks and fires upon any target that is wearing an ID not hooked up to the Almayer's systems. Via IFF, they are unable to hit friendly marines, allowing them to be safely placed behind marine lines as they lay down suppressing fire. The sentry has a 135 degree firing arc, 5 tile range and a steady fire rate. Has 500 bullets.


Stats:

Firerate: 150 RPM

Base Accuracy: 27

Range: 5 Tiles

Ammunition:

M30 Ammo Drum (10x28mm Caseless)

Capacity: 500

Damage: 30

Max Range: 22

Fall off: 0

Penetration: 36

Punch: 0

Contains five hundred (500) 10x28 caseless rounds. Ammunition for the UA 571-C Sentry.
Deployment and Maintenance:
How To Deploy It:
  • Activate the sentry gun in your hand. The tile in front of your character must be in an open space.
  • Simply click on the sentry gun to turn it on.

Maintenance:

  • Wrench for anchoring/unanchoring the sentry, making it moveable.
  • Welder for repairing.
  • Use the Security Access Tunner (multitool) on the sentry gun to disassemble it for pickup. (Must be above 50% health).

UA 42-F Sentry Flamer
The Flamethrower Sentry Gun automatically tracks and fires upon any target that is wearing an ID not hooked up to the Almayer's systems. Just like the UA 571-C Sentry gun, this sentry has IFF but the fire that lingers doesn't. The flamethrower sentry has a 135 degree firing arc, 5 tile range and a slow fire rate. Has 100 units of fuel.
Stats:

Firerate: 20 RPM

Base Accuracy: 27

Range: 5 Tiles

Ammunition:

Sentry Incinerator Fuel Tank

A fuel tank of usually Ultra Thick Napthal Fuel, a sticky combustible liquid chemical, used in the UA 42-F. Contains 100 units of fuel.
Deployment and Maintenance:
How To Deploy It:
  • Activate the sentry gun in your hand. The tile in front of your character must be in an open space.
  • Simply click on the sentry gun to turn it on.

Maintenance:

  • Wrench for anchoring/unanchoring the sentry, making it moveable.
  • Welder for repairing.
  • Use the Security Access Tunner (multitool) on the sentry gun to disassemble it for pickup. (Must be above 50% health).

21S Tesla Coil
A perfected way of producing high-voltage, low-current and high frequency electricity. Minor modifications allow it to only hit hostile targets with a devastating shock. When hostile targets are zapped, they are significantly slowed down. It has a maximum range of 3 tiles, though if other defence modules are placed in its range, they'll be zapped and disabled.
Deployment and Maintenance:
How To Deploy It:
  • Activate the Defensive Structure in your hand. The tile in front of your character must be in an open space.
  • Simply click on the Defensive Structure to turn it on.

Maintenance:

  • Wrench for anchoring/unanchoring the Defensive Structure, making it moveable.
  • Welder for repairing.
  • Use the Security Access Tunner (multitool) on the Defensive Structure to disassemble it for pickup. (Must be above 50% health).

JIMA Planted Flag
A planted flag with the iconic USCM flag plastered all over it, you feel a burst of energy by its mere sight. An inspiring piece of work that just screams of freedom. This flag once activated, provides a permanent Focus and Hold order buff to all nearby marines within a 5x5 range. Multiple flags overlapping will not improve the buff but if placed correctly, it will extend it.
Deployment and Maintenance:
How To Deploy It:
  • Activate the Defensive Structure in your hand. The tile in front of your character must be in an open space.
  • Simply click on the Defensive Structure to turn it on.

Maintenance:

  • Wrench for anchoring/unanchoring the Defensive Structure, making it moveable.
  • Welder for repairing.
  • Use the Security Access Tunner (multitool) on the Defensive Structure to disassemble it for pickup. (Must be above 50% health).

Sentry Upgrade Kit
Can be bought for 30 points. Allows the engineer to upgrade their chosen handheld defense into the below upgrades:
Handheld Defense Upgrades:

UA 512-M Mini-Sentry

The Mini-Sentry Gun is the smaller brother of the normal one. It automatically tracks and fires upon any target that is wearing an ID not hooked up to the Almayer's systems. Via IFF, they are unable to hit friendly marines, allowing them to be safely placed behind marine lines as they lay down suppressing fire.

The mini-sentry has a 135 degree firing arc, 5 tile range and a rapid fire rate. Has 500 bullets.


Stats:

Firerate: 400 RPM

Base Accuracy: 27

Range: 5 Tiles

Ammunition:

M30 Ammo Drum (10x28mm Caseless)

Capacity: 500

Damage: 12

Max Range: 22

Fall off: 0

Penetration: 36

Punch: 0

Contains five hundred (500) 10x28 caseless rounds.
Deployment and Maintenance:
How To Deploy It:
  • Activate the sentry gun in your hand. The tile in front of your character must be in an open space.
  • Simply click on the sentry gun to turn it on.

Maintenance:

  • Wrench for anchoring/unanchoring the sentry, making it moveable.
  • Welder for repairing.
  • Use the Security Access Tunner (multitool) on the sentry gun to disassemble it for pickup. (Must be above 50% health).

UA 12 Shotgun Sentry

The Shotgun Sentry Gun automatically tracks and fires upon any target that is wearing an ID not hooked up to the Almayer's systems. Via IFF, they are unable to hit friendly marines, allowing them to be safely placed behind marine lines as they lay down suppressing fire. Its short range however leads to it being a very close range sentry gun.

The shotgun sentry has a 135 degree firing arc, 2 tile range and a low fire rate. Has 50 buckshot shells.


Stats:

Firerate: 24 RPM

Base Accuracy: 27

Range: 2 Tiles

Ammunition:

12G Buckshot Drum

Capacity: 50

Damage: 60 x 4

Max Range: 4

Fall off: 3

Penetration: 0

Punch: 0

Contains fifty (50) buckshot shells.
Deployment and Maintenance:
How To Deploy It:
  • Activate the sentry gun in your hand. The tile in front of your character must be in an open space.
  • Simply click on the sentry gun to turn it on.

Maintenance:

  • Wrench for anchoring/unanchoring the sentry, making it moveable.
  • Welder for repairing.
  • Use the Security Access Tunner (multitool) on the sentry gun to disassemble it for pickup. (Must be above 50% health).

UA 725-D Sniper Sentry

The Sniper Sentry Gun automatically tracks and fires upon any target that is wearing an ID not hooked up to the Almayer's systems. Via IFF, they are unable to hit friendly marines, allowing them to be safely placed behind marine lines as they lay down suppressing fire. Its longer range allows it to cover long flanks without the need for marine presence to back it up.

The sniper sentry has a 135 degree firing arc, 10 tile range and a low fire rate. Has 500 bullets.

Stats:

Firerate: 48 RPM

Base Accuracy: 21.6

Range: 10 Tiles

Ammunition:

M30 Ammo Drum (10x28mm Caseless)

Capacity: 500

Damage: 60

Max Range: 22

Fall off: 0

Penetration: 36

Punch: 0

Contains five hundred (500) 10x28 caseless rounds.
Deployment and Maintenance:
How To Deploy It:
  • Activate the sentry gun in your hand. The tile in front of your character must be in an open space.
  • Simply click on the sentry gun to turn it on.

Maintenance:

  • Wrench for anchoring/unanchoring the sentry, making it moveable.
  • Welder for repairing.
  • Use the Security Access Tunner (multitool) on the sentry gun to disassemble it for pickup. (Must be above 50% health).

UA 55-FA Assault Sentry Flamer
The Flamethrower Sentry Gun automatically tracks and fires upon any target that is wearing an ID not hooked up to the Almayer's systems. Just like the UA 571-C Sentry gun, this sentry has IFF but the fire that lingers doesn't.

The flamethrower sentry has a 135 degree firing arc, 5 tile range and a slow fire rate. Has 100 units of fuel but burns up faster.

Stats:

Firerate: 20 RPM

Base Accuracy: 27

Range: 5 Tiles

Ammunition:

Sentry Incinerator Fuel Tank

A fuel tank of usually Ultra Thick Napthal Fuel, a sticky combustible liquid chemical, used in the UA 42-F. Contains 100 units of fuel.

This one burns up faster.

Deployment and Maintenance:
How To Deploy It:
  • Activate the sentry gun in your hand. The tile in front of your character must be in an open space.
  • Simply click on the sentry gun to turn it on.

Maintenance:

  • Wrench for anchoring/unanchoring the sentry, making it moveable.
  • Welder for repairing.
  • Use the Security Access Tunner (multitool) on the sentry gun to disassemble it for pickup. (Must be above 50% health).

UA 45-FM mini sentry
The Mini Flamethrower Sentry Gun automatically tracks and fires upon any target that is wearing an ID not hooked up to the Almayer's systems. Just like the UA 571-C Sentry gun, this sentry has IFF but the fire that lingers doesn't.

The flamethrower sentry has a 135 degree firing arc, 5 tile range and a slightly faster fire rate. Has 100 units of fuel.

Stats:

Firerate: 60 RPM

Base Accuracy: 27

Range: 5 Tiles

Ammunition:

Sentry Incinerator Fuel Tank

A fuel tank of Ultra Thick Napthal Fuel, used in the UA 45-FM. Contains 100 units of fuel.
Deployment and Maintenance:
How To Deploy It:
  • Activate the sentry gun in your hand. The tile in front of your character must be in an open space.
  • Simply click on the sentry gun to turn it on.

Maintenance:

  • Wrench for anchoring/unanchoring the sentry, making it moveable.
  • Welder for repairing.
  • Use the Security Access Tunner (multitool) on the sentry gun to disassemble it for pickup. (Must be above 50% health).

UA 60-FP Plasma Sentry
The Plasma Flamethrower Sentry Gun automatically tracks and fires upon any target that is wearing an ID not hooked up to the Almayer's systems. Just like the UA 571-C Sentry gun, this sentry has IFF but the phosphorus that lingers doesn't.

The flamethrower sentry has a 135 degree firing arc, 10 tile range and a very slow fire rate. Has 100 units of fuel.

Stats:

Firerate: 8.5 RPM

Base Accuracy: 21.6

Range: 10 Tiles

Ammunition:

Sentry Incinerator Fuel Tank

A fuel tank of compressed Ultra Thick Napthal Fuel, used in the UA 60-FP. Contains 100 units of fuel.
Deployment and Maintenance:
How To Deploy It:
  • Activate the sentry gun in your hand. The tile in front of your character must be in an open space.
  • Simply click on the sentry gun to turn it on.

Maintenance:

  • Wrench for anchoring/unanchoring the sentry, making it moveable.
  • Welder for repairing.
  • Use the Security Access Tunner (multitool) on the sentry gun to disassemble it for pickup. (Must be above 50% health).

21S Overclocked Tesla Coil
A perfected way of producing high-voltage, low-current and high frequency electricity. Minor modifications allow it to only hit hostile targets with a devastating shock. When hostile targets are zapped, they are significantly slowed down. It has a maximum range of 3 tiles, though if other defence modules are placed in its range, they'll be zapped and disabled.

This one is overclocked, which will deliver a much stronger zap, stunning as well as temporarily disabling their actions and abilities.

Deployment and Maintenance:
How To Deploy It:
  • Activate the Defensive Structure in your hand. The tile in front of your character must be in an open space.
  • Simply click on the Defensive Structure to turn it on.

Maintenance:

  • Wrench for anchoring/unanchoring the Defensive Structure, making it moveable.
  • Welder for repairing.
  • Use the Security Access Tunner (multitool) on the Defensive Structure to disassemble it for pickup. (Must be above 50% health).

25S Mini Tesla Coil
A perfected way of producing high-voltage, low-current and high frequency electricity. Minor modifications allow it to only hit hostile targets with a devastating shock. When hostile targets are zapped, they are significantly slowed down. It has a maximum range of 3 tiles, though if other defence modules are placed in its range, they'll be zapped and disabled.

This one is weaker which will deliver a much weaker zap but recharges faster and only slows down the targets.

Deployment and Maintenance:
How To Deploy It:
  • Activate the Defensive Structure in your hand. The tile in front of your character must be in an open space.
  • Simply click on the Defensive Structure to turn it on.

Maintenance:

  • Wrench for anchoring/unanchoring the Defensive Structure, making it moveable.
  • Welder for repairing.
  • Use the Security Access Tunner (multitool) on the Defensive Structure to disassemble it for pickup. (Must be above 50% health).

Extended JIMA Planted Flag
A planted flag with the iconic USCM flag plastered all over it, you feel a burst of energy by its mere sight. An inspiring piece of work that just screams of freedom. This flag once activated, provides a permanent Focus and Hold order buff to all nearby marines within a 11x11 range. Multiple flags overlapping will not improve the buff but if placed correctly, it will extend it.
Deployment and Maintenance:
How To Deploy It:
  • Activate the Defensive Structure in your hand. The tile in front of your character must be in an open space.
  • Simply click on the Defensive Structure to turn it on.

Maintenance:

  • Wrench for anchoring/unanchoring the Defensive Structure, making it moveable.
  • Welder for repairing.
  • Use the Security Access Tunner (multitool) on the Defensive Structure to disassemble it for pickup. (Must be above 50% health).

Warbanner JIMA Planted Flag
A planted flag with the iconic USCM flag plastered all over it, you feel a burst of energy by its mere sight. An inspiring piece of work that just screams of freedom. This flag once activated, provides a permanent Move, Focus and Hold order buff to all nearby marines within a 5x5 range. Multiple flags overlapping will not improve the buff but if placed correctly, it will extend it.
Deployment and Maintenance:
How To Deploy It:
  • Activate the Defensive Structure in your hand. The tile in front of your character must be in an open space.
  • Simply click on the Defensive Structure to turn it on.

Maintenance:

  • Wrench for anchoring/unanchoring the Defensive Structure, making it moveable.
  • Welder for repairing.
  • Use the Security Access Tunner (multitool) on the Defensive Structure to disassemble it for pickup. (Must be above 50% health).

M402 Mortar

Manual, crew-operated mortar system intended to rain down 80mm goodness on anything it's aimed at. Has a minimum range of 10 tiles. Can only be obtained via Requisitions.
Ammunition:

80mm Custom Shell

A custom made mortar shell. Developed by the Ordnance Technicians. Payload depends on what they put in there. Let's hope there's fuel in it...

80mm Flare Shell

Deploys a flare to the target area which can't be melted or destroyed however it doesn't last as long as traditional flares.

Currently Unavailable

80mm Flash Powder Shell

Causes direct impact damage upon the tile hit after which it releases a blinding flash confusing any nearby foes.

Currently Unavailable

80mm Smoke Shell

Causes direct impact damage upon the tile hit after which it releases a large plume of smoke.

Currently Unavailable

80mm Flare/Camera Shell

Deploys a flare to the target area which can't be melted or destroyed however it doesn't last as long as traditional flares.

Comes with a Camera to let the Mortar Operator see where the shell landed.

80mm High Explosive Shell

Deals additional damage upon direct hits and provides a moderate explosion radius larger than standard grenades.

80mm Napalm Shell

Deals additional damage upon direct hits and provides a moderate napalm coverage of the surrounding area, additionally causes a small explosion upon impact.

80mm Fragmentation Shell

Causes direct impact damage upon the tile hit after which it releases shrapnel in all directions.
Usage:
  • Anyone with a Trained level of engineering (Level 1 in engineering) can deploy and use the Mortar.
  • Recruit a squad member to be your spotter and make sure they have tactical binoculars.
  • Send your newly recruited spotter to ascertain coordinates of enemy positions. Once in your active hand click on the binoculars then Ctrl Click an enemy position and wait, once the binoculars beep you'll be given coordinates in chat.
  • Upon receiving the longitude and latitude coordinates, enter them into the Target section.

Note: After entering in a target the mortar will fire upon being loaded.

  • Load a flare shell by clicking the mortar with a shell in hand and after it has fired notify your spotter to inform you of any corrections that need to be given.
  • Once the spotter has relayed any corrections to you, enter them into the Dial section.

Note: The further away your target is the less accurate the mortar becomes so you will have to correctly offset it more.

  • Keep firing on that position until new coordinates are given or until the spotter tells you to stop.

Example: The flare lands and the spotter notices that it missed the targeted area by 4 tiles east and 3 tiles south and relays that to you. You would then dial the offset as -4 Longitude and 3 Latitude.


Dialling Graph:


Weapon: Description:

To use a grenade, simply prime it by clicking it (or pressing Z if in hotkey mode) in your active hand then click the tile you want to throw the grenade to. Do NOT toggle throw mode after priming as priming a grenade automatically activates throw mode. Do NOT throw or launch grenades diagonally if there is a marine or wall next to you, while bullets can fly diagonally past a wall, grenades can't and will bounce back to you.

There are two kinds of explosive grenades:

  • Blast: Standard explosive grenades that deal damage once they detonate.
  • Fragmentation: Grenades that explode into shrapnel hitting anything in a large radius, barricades block shrapnel, doing minimal damage.

WARNING: Many explosives are amplified in small and condensed rooms.

C4 Explosive Charge

C4 is typically issued to Squad Leaders, Specialists (Using the Demolitions Loadout), Engineers and Responders. C4 is primarily used for quickly breaking into secure buildings, but it's also the most effective method to destroy alien tunnels. The minimum time that can be set on a charge is 10 seconds and detonates in a 1.5 meter radius.
Combat Technicians and Squad Leaders start with 1 in their vendor though they can buy additional blocks for 5 points, Demolition Specialists and Scout Specialists start with 2 in their crate. Additionally can be vended from the armaments vendor in requisitions. Anyone with Trained level of engineering can plant C4.

Breaching Charge

Breaching charges are primarily used for tactical entry into a room or building. The breaching charge explodes inwards towards the room it has been planted against. This means that when the charge has exploded it launches shrapnel inside the room, and can be swiftly followed up by a room entry. Unlike C4 you can stand next to the breaching charge when it explodes to take full advantage of the shrapnel launched out and push straight away.


Available to Squad Engineers and Squad Leaders Additionally can be vended from the armaments vendor in requisitions and ordered via ASRS. Anyone with Trained level of engineering can plant a Breaching Charge

Cannot:

  • Break reinforced walls.
  • Break burrower tunnels.
  • Be planted on mobs.


Timer:

  • Minimum Timer: 10 seconds.
  • Maximum Timer: 60 seconds.

Type 5 Shrapnel Grenade

A fragmentation grenade found within the ranks of the UPP. Designed to explode into shrapnel and rupture the bodies of opponents. It explodes after 3 seconds after the pin has been pulled.

It is used by UPP Personnel.

Type 8 White Phosphorus Grenade

A deadly gas grenade found within the ranks of the UPP. Designed to spill white phosporus on the target. It explodes 2 seconds after the pin has been pulled.

Webley Mk15 Stick Grenade

A fragmentation grenade produced in most colonies, most commonly using old designs and schematics. It explodes after 3 seconds after the pin has been pulled.

It is used by the Freelancer Mercenaries and the Colonial Liberation Front.

Improvised Fire Bomb

A potent, improvised firebomb, coupled with a pinch of gunpowder. Cheap, very effective, and deadly in confined spaces. Commonly found in the hands of rebels and terrorists. It can be difficult to predict how many seconds you have before it goes off, so be careful. Chances are, it might explode in your face.

It is used by the Colonial Liberation Front and Survivors.

M12 Blast Grenade

A high-explosive grenade produced for private security firms.

It is used by the PMCs

M15 Fragmentation Grenade

Explodes in a 6x6 blast radius with a large shrapnel range. An outdated USCM Fragmentation Grenade. With decades of service in the USCM, the old M15 Fragmentation Grenade is slowly being replaced with the slightly safer M40 HEDP. It is set to detonate in 4 seconds. Better radius and explosive power than the M40 HEDP.

They're available in the ColMarTech Automated Armament Vendor or by ordering Explosives crates from Cargo.

G2 Electroshock Grenade

This is a G2 Electroshock Grenade. Produced by Armat Battlefield Systems, it's sometimes referred to as the Sonic Electric Ball Breaker, after a rash of incidents where the intense 1.2 gV sonic payload caused... rupturing. A bounding landmine mode is available for this weapon which activates a small drill to self-bury itself when planted. Simply plant it at your feet and walk away.

They're available in the ColMarTech Automated Armament Vendor or by ordering Explosives crates from Cargo.

M40 HPDP Grenade

The M40 HPDP is a small, but powerful phosphorus grenade. It is set to detonate in 2 seconds.

Sets ablaze whoever enters the phosphorus cloud with intense burning smoke.

M40 HEDP Grenade

Exploding in a 5x5 blast radius, these Grenades also have the potential to damage nearby walls. Take care when using near structures leading to space or even near your own marines! It is set to detonate in 5 seconds.

Both the Demolition Specialist and Heavy Grenadier Specialist has these grenades in their vendors at round start. More can be ordered in Cargo.

M40 HEFA Grenade

Explodes in a 5x5 blast radius with a large shrapnel range. High-Explosive Fragmenting-Antipersonnel. A small, but deceptively strong fragmentation grenade that has been phasing out the M15 fragmentation grenades alongside the M40 HEDP. Extremely lethal near the epicentre of the explosion. Be careful when using these, their potential for friendly fire is easy to underestimate. The shrapnel can carry a long way, and might just end up back in your face. Capable being loaded in the M92 launcher, or thrown by hand.

M74 AGM-F 40mm Grenade

Exploding in a 60 degrees directional cone with concentrated jagged shrapnel. M74 - Airburst Grenade Munition - Fragmentation. This grenade must be launched with a grenade launcher, and detonates once it reaches its destination. It disperse jagged shrapnel in a cone in front of itself, tearing through sinews and armour alike. Dispersion pattern is optimized against large target. Suffers from overpenetration on a direct hit.
Video Demonstration
Файл:AirburstDemo.mp4

Must be loaded into a Grenade Launcher

M74 AGM-I 40mm Grenade

Exploding in a 60 degrees directional cone with concentrated flaming shrapnel spread and a cone of fire. M74 - Airburst Grenade Munition - Incendiary. This grenade must be launched with a grenade launcher, and detonates once it reaches its destination. It disperse a cone of lingering flames in a small area in front of it. The warped pieces of the grenade can also set fire as they fly away.

Video Demonstration

Must be loaded into a Grenade Launcher

M74 AGM-S 40mm Grenade

Exploding in a cloud of smoke that covers vision. M74 - Airburst Grenade Munition - Smoke. This grenade must be launched with a grenade launcher, and detonates once it reaches its destination. It disperse a large cloud of smoke that obscures vision and makes it difficult to breath within, making opponents drop whatever they may be holding.

Must be loaded into a Grenade Launcher

M40 HIDP Incendiary Grenade

Exploding in a 5 tile diameter and a 3x3 tile square, incendiary grenades are a powerful area of denial weapon that can deal immense damage to a hostile target if it's caught in the fire. The difference with this grenade is that its effects linger for a while making it useful in keeping Aliens back.

Combat Technicians are able to buy them in their vendors at round start. Corporate Commando Units start with one as well.

M40 HSDP Smoke Grenade

Standard issue USCM smoke grenade, does what it says on the tin. Primarily useful to deal with insurgents in colonies or potential hostile boarders.

M40 Metal Foam grenade

A Metal-Foam Hull-Sealant grenade originally used for emergency repairs but have found other practical applications on the field. Creates a field of liquid metal that quickly solidfies into foamed metal that acts like a temporary wall, said metal foam is easy to destroy.

KEEP AWAY FROM FIRE

Weapon: Description:

M40 HEDP Box

Contains 25 Grenades. A secure box holding 25 M40 High-Explosive Dual-Purpose grenades. Highly explosive, don't store near flamer fuel. Has a coloured stripe indicating which type of grenade is in the box at a glance.

M40 HPDP Box

Contains 25 Grenades. A secure box holding 25 M40 HPDP grenades. Contains White Phosphorus that when detonated, releases a cloud of smoke that ignites anyone within. Don't store near flamer fuel. Has a coloured stripe indicating which type of grenade is in the box at a glance.

M40 HEFA Box

Contains 25 Grenades. A secure box holding 25 M40 High-Explosive Fragmenting-Antipersonnel grenades. Highly explosive, don't store near flamer fuel. Has a colored stripe indicating which type of grenade is in the box at a glance. Be careful when using these, their potential for friendly fire is easy to underestimate. The shrapnel can carry a long way, and might just end up back in your face.

M74 AGM-F Grenade Box

Contains 25 Grenades. A secure box holding 25 M74 AGM Fragmentation grenades. Explosive, don't store near the flamer fuel. Has a colored stripe indicating which type of grenade is in the box at a glance. Be careful when using these, their potential for friendly fire is easy to underestimate. Can only be loaded into a grenade launcher.

M07 Training Grenade Box

Contains 25 Training Grenades. A secure box holding 25 M07 training grenades. Harmless and reusable.

Not available during normal gameplay.

Magazine Box (M4A3 x 16)

Contains 16 magazines. A box for holding many magazines with a carrying handle, must be opened on the ground.

Magazine Box (M44 x 16)

Contains 16 speed loaders. A box for holding many speedloaders with a carrying handle, must be opened on the ground. This one contains speedloaders for the M44 Revolver.

Magazine Box (Marksman M44 x 16)

Contains 16 marksman speed loaders. A box for holding many speedloaders with a carrying handle, must be opened on the ground. This one contains speedloaders for the M44 Revolver.

Magazine Box (Heavy M44 x 16)

Contains 16 heavy speed loaders. A box for holding many speedloaders with a carrying handle, must be opened on the ground. This one contains speedloaders for the M44 Revolver.

Magazine Box (88 Mod 4 AP x 16)

Contains 16 magazines. A box for holding many magazines with a carrying handle, must be opened on the ground.

Magazine Box (SU-6 x 16)

Contains 16 magazines. A box for holding many magazines with a carrying handle, must be opened on the ground.

Magazine Box (VP78 x 16)

Contains 16 magazines. A box for holding many magazines with a carrying handle, must be opened on the ground.

M41A Magazine Box

Contains 10 magazines. All mag boxes for the same type of Firearm can hold multiple differing types of magazines for said firearm. For example a M41A Armor Piercing magazine can be loaded into the standard M41A magazine box if a space is available.

Note:

  • Once picked up you can either activate the mag box in your hand to place it on the ground for others to use or just click on a adjacent tile and it will also be placed on the ground.
  • After the box has been placed on the ground just click it with an empty hand to vend a magazine out of it.
  • To pick the mag box backup from the ground after it's been opened you'll need to click drag the mag box onto your character.

M4RA Magazine Box

Contains 16 magazines. All mag boxes for the same type of Firearm can hold multiple differing types of magazines for said firearm. For example an M4RA Armor Piercing magazine can be loaded into the standard M4RA magazine box if a space is available.

M39 Magazine Box

Contains 12 magazines. All mag boxes for the same type of Firearm can hold multiple differing types of magazines for said firearm. For example a M39 Armor Piercing magazine can be loaded into the standard M39 magazine box if a space is available.

M41A Extended Magazine Box

Contains 8 extended magazines. All mag boxes for the same type of Firearm can hold multiple differing types of magazines for said firearm. For example a M41A Armor Piercing magazine can be loaded into the standard M41A magazine box if a space is available.

M39 Extended Magazine Box

Contains 10 extended magazines. All mag boxes for the same type of Firearm can hold multiple differing types of magazines for said firearm. For example a M39 Armor Piercing magazine can be loaded into the standard M39 magazine box if a space is available.

M4A3 Armor Piercing Magazine Box

Contains 16 magazines. A box for holding many magazines with a carrying handle, must be opened on the ground.

M41A Armor Piercing Magazine Box

Contains 10 armor piercing magazines. All mag boxes for the same type of Firearm can hold multiple differing types of magazines for said firearm. For example a M41A Armor Piercing magazine can be loaded into the standard M41A magazine box if a space is available.

M4RA AP Magazine Box

Contains 16 magazines. All mag boxes for the same type of Firearm can hold multiple differing types of magazines for said firearm. For example a M4RA Armor Piercing magazine can be loaded into the standard M4RA magazine box if a space is available.

M39 Armor Piercing Magazine Box

Contains 12 armor piercing magazines. All mag boxes for the same type of Firearm can hold multiple differing types of magazines for said firearm. For example a M39 Armor Piercing magazine can be loaded into the standard M39 magazine box if a space is available.

M4A3 Hollow Point Magazine Box

Contains 16 magazines. A box for holding many magazines with a carrying handle, must be opened on the ground.

M41A Incendiary Magazine Box

Contains 10 incendiary magazines. All mag boxes for the same type of Firearm can hold multiple differing types of magazines for said firearm. For example a M41A Armor Piercing magazine can be loaded into the standard M41A magazine box if a space is available.

M4RA Incendiary Magazine Box

Contains 16 incendiary magazines. All mag boxes for the same type of Firearm can hold multiple differing types of magazines for said firearm. For example a M4RA Armor Piercing magazine can be loaded into the standard M4RAmagazine box if a space is available.

M39 Light Explosive Magazine Box

Contains 12 light explosive magazines. All mag boxes for the same type of Firearm can hold multiple differing types of magazines for said firearm. For example a M39 Light Explosive magazine can be loaded into the standard M39 magazine box if a space is available. Not available during normal gameplay.

Slug Shell Box

Contains 100 slug shells, 20 handfuls.


Note:

  • Once picked up you can either activate the shell box in your hand to place it on the ground for others to use or just click on a adjacent tile and it will also be placed on the ground.
  • After the box has been placed on the ground just click it with an empty hand to vend a handful of shells.
  • To pick the shell box backup from the ground after it's been opened you'll need to click drag the shell box onto your character.

Buckshot Shell Box

Contains 100 buckshot shells, 20 handfuls.

Flechette Shell Box

Contains 100 flechette shells, 20 handfuls.

BeanbagShell Box

Contains 100 Beanbag shells, 20 handfuls.

Not available during normal gameplay.

Incendiary Shell Box

Contains 100 Incendiary shells, 20 handfuls.

.458 SOCOM Bullets Box

Contains 300 rounds of .458 SOCOM rounds.

Rifle Ammunition Box (M41A)

These big ammo boxes are the life line of any conflict, making sure the soldiers always have ammo and can fight to the bitter end. Contains 600 rounds to be placed into a mag at any given interval. This Ammo box can be used to refill standard or extended M41A, M41AE2, and M4RA magazines.

Note:

  • To reload an M41A mag just click on the ammo box with the mag in your hand and it'll fill it up if there is ammo left.
  • To transfer bullets from a magazine into the ammo box, switch to HARM intent and click the ammo box.
  • Keep in mind you can't fill Armor piercing mags with this ammo box.
  • Can be worn on the backpack slot for convenience of carrying.

AP Rifle Ammunition Box (M41A)

These big ammo boxes are the life line of any conflict, making sure the soldiers always have ammo and can fight to the bitter end. Contains 600 rounds to be placed into a mag at any given interval. This Ammo box can be used to refill M41A armor piercing magazines and M4RA armor piercing magazines.

LE Rifle Ammunition Box (M41A)

These big ammo boxes are the life line of any conflict, making sure the soldiers always have ammo and can fight to the bitter end. Contains 600 rounds to be placed into a mag at any given interval. This Ammo box can be used to refill M41A armor light explosive magazines and M4RA light explosive magazines.

Not available during normal gameplay.

Incendiary Rifle Ammunition Box (M41A)

These big ammo boxes are the life line of any conflict, making sure the soldiers always have ammo and can fight to the bitter end. Contains 600 rounds to be placed into a mag at any given interval. This Ammo box can be used to refill M41A incendiary magazines and M4RA incendiary magazines.

Not available during normal gameplay.

SMG Ammunition Box (M39)

These big ammo boxes are the life line of any conflict, making sure the soldiers always have ammo and can fight to the bitter end. Contains 600 rounds to be placed into a mag at any given interval. This Ammo box can only be used to refill standard or extended M39 magazines.

AP SMG Ammunition Box (M39)

These big ammo boxes are the life line of any conflict, making sure the soldiers always have ammo and can fight to the bitter end. Contains 600 rounds to be placed into a mag at any given interval. This Ammo box can only be used to refill standard or armor piercing M39 magazines.

LE SMG Ammunition Box (M39)

These big ammo boxes are the life line of any conflict, making sure the soldiers always have ammo and can fight to the bitter end. Contains 600 rounds to be placed into a mag at any given interval. This Ammo box can only be used to refill M39 Light Explosive magazines.

Not available during normal gameplay.

Incendiary SMG Ammunition Box (M39)

These big ammo boxes are the life line of any conflict, making sure the soldiers always have ammo and can fight to the bitter end. Contains 600 rounds to be placed into a mag at any given interval. This Ammo box can only be used to refill M39 incendiary magazines.

Not available during normal gameplay.

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